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归档/v?/Buff:鹰眼

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{{frm
+
<!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0
|name=鹰眼
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| true = 1
|class=buff
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| yes = 1
|type=自主 体内 魔力 启迪
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| 1 = 1
 +
| y = 1
 +
| false = 0
 +
| no = 0
 +
| 0 = 0
 +
| n = 0
 +
| #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: buff
 +
| gender_feature = Feature
 +
| race_feature = Feature
 +
| size_feature = Feature
 +
| form_feature = Feature
 +
| class_feature = Feature
 +
| worship_feature = Feature
 +
| ability = Ability
 +
| talent_ability = Ability
 +
| passive_ability = Ability
 +
| magic_ability = Ability
 +
| path = Path
 +
| feature_path = Path
 +
| buff = Buff
 +
| enforced_buff = Buff
 +
| item = Item
 +
| weapon_item = Item
 +
| shield_item = Item
 +
| armor_item = Item
 +
| ammo_item = Item
 +
| craft_item = Item
 +
| environment = Environment
 +
| magic_environment = Environment
 +
| creature = Creature
 +
| char = Char
 +
| player = 用户
 +
| team = Team
 +
| year = History
 +
| #default = buff }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: buff
 +
| gender_feature = FEDBF4
 +
| race_feature = FED5E0
 +
| size_feature = F0DDFE
 +
| form_feature = F4D8FE
 +
| class_feature = E8DFFE
 +
| worship_feature = FED9D9
 +
| ability = FFE39D
 +
| talent_ability = FFD279
 +
| passive_ability = FFEACA
 +
| magic_ability = ffe1ce
 +
| path = f5bbb4
 +
| feature_path = e2a59d
 +
| buff = C2E6FF
 +
| enforced_buff = D2F6FF
 +
| item = DAEDE2
 +
| weapon_item = C9EDCC
 +
| shield_item = B4EDC9
 +
| armor_item = D0EDBC
 +
| ammo_item = E7EDC2
 +
| craft_item = b2e4da
 +
| environment = a0d4f5
 +
| magic_environment = a0bef5
 +
| creature = e0ccaa
 +
| char = d4e0aa
 +
| player = d4e0aa
 +
| team = ccccff
 +
| year = daad95
 +
| default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: buff
 +
| gender_feature = gender
 +
| race_feature = race
 +
| size_feature = feature
 +
| form_feature = feature
 +
| class_feature = class
 +
| worship_feature = worship
 +
| ability = ability
 +
| talent_ability = talent
 +
| passive_ability = ability
 +
| magic_ability = magic
 +
| path = path
 +
| feature_path = path
 +
| buff = buff  
 +
| enforced_buff = buff
 +
| item = item
 +
| weapon_item = weapon
 +
| shield_item = shield
 +
| armor_item = armor
 +
| ammo_item = ammo
 +
| craft_item = craft
 +
| environment = environment
 +
| magic_environment = environment
 +
| creature = creature
 +
| char = feature
 +
| player = feature
 +
| team = team
 +
| year = history
 +
| #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop|
 +
{{kl|子页面|<dl><dd /><inputbox>
 +
type=create
 +
width=24
 +
break=no
 +
placeholder=子页面名
 +
prefix={{FULLPAGENAME}}/
 +
preload=template:create_subpage
 +
editintro=template:subpage_sample
 +
buttonlabel=创建
 +
</inputbox></dl>
 +
:''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:鹰眼}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:鹰眼}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:鹰眼}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:鹰眼}}||off}}}}"
 +
|-
 +
! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:鹰眼|鹰眼]]|[[鹰眼|{{#explode: 鹰眼|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:鹰眼}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:鹰眼}}|action=edit}} 修改]]}}}}</div>
 +
|-
 +
{{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:鹰眼}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:鹰眼}}|{{#var:addsubpage}}|}}}}
 +
|-
 +
{{kl|基本|
 +
:'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:自主 体内 魔力 启迪|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:鹰眼}}|{{#replaceset:自主 体内 魔力 启迪|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:鹰眼}}|{{#replaceset:|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: |||
 +
}}
 +
}}
 +
|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
效果
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|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 +
*在普通环境下, 你的[[视线]]将延展到1000米. [[战斗:视线#亮度|亮度]]带来的影响依旧, 在[[战斗:视线#尘雾|尘雾]]环境中, 你的视线距离为原先的5倍.
 +
*在施展<span class="callCard">[[ability:{{#explode:侦查|:|0}}|{{#ifeq: ||{{#explode:侦查|:|0}}|}}]]{{#ifeq: {{#explode:侦查|:|1}}|||({{#explode:侦查|:|1}})}}</span>能力时, 你将获得2个[[优势]].
 +
{{#ifeq:{{{call|1}}}|1|{{frm
 +
|name=侦查
 +
|class=ability
 +
|type= 主动 洞察 通用能力
 +
|subtype=v2
 
|1=
 
|1=
 +
{{row|时机|
 +
*[[移动阶段]]
 +
}}
 
{{row|效果|
 
{{row|效果|
*在普通环境下, 你的[[视线]]将延展到1000米. [[战斗:视线#亮度|亮度]]带来的影响依旧, 在[[战斗:视线#尘雾|尘雾]]环境中, 你的视线距离为原先的5倍.
+
*在你视线范围内(无论是否可见)的所有敌对生物或[[物件]]如果拥有{{b|潜行}}或{{b|装死}}状态, 都需与你进行[[对抗检定]]([[优胜劣汰]]. 你获得[[灵感]][[优势]], 对手获得[[协调]][[优势]]).  
*在施展{{a|侦查}}能力时, 你将获得2个[[优势]].
+
**凡是点数小于你的生物或物件就会被你发现, 你可以立即占用1个[[应变阶段]]中消除他们的{{b|潜行}}{{b|装死}}状态(你可以有选择地消除特定目标的状态而非全部, 不论消除几个目标的状态, 都只需1个[[应变阶段]]).
{{#ifeq:{{{call|1}}}|1|{{:ability:侦查|call=0}}|}}}}
+
**若不消除这些状态, 在下[[回合]]前这些生物或物件的{{b|潜行}}或{{b|装死}}状态效果对你无效.
{{row|持续|
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*2[[回合]], {{removable_buff}} }}
+
 
}}
 
}}
 +
{{desc|战场上的胜利者, 往往是信息的掌握者.}}
 +
}}|}}
 +
|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
持续
 +
|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 +
*2[[回合]], 你可以主动消除这个状态.
 +
|}

在2018年2月1日 (四) 15:49所做的修订版本

ico_buff.gif鹰眼
基本 
类型: 自主 体内 魔力 启迪

效果

  • 在普通环境下, 你的视线将延展到1000米. 亮度带来的影响依旧, 在尘雾环境中, 你的视线距离为原先的5倍.
  • 在施展侦查能力时, 你将获得2个优势.
ico_ability.gif侦查
基本 
类型: 主动 洞察 通用能力

时机

效果

战场上的胜利者, 往往是信息的掌握者.

持续

  • 2回合, 你可以主动消除这个状态.