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归档/v2/Ability:闪避

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{{frm
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{{old}}
|class = ability
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<!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0
|name = 闪避
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| true = 1
|type= 主动 防守 通用能力
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| yes = 1
|subtype = v2
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| 1 = 1
|1=
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| y = 1
{{row|时机|
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| false = 0
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| no = 0
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| 0 = 0
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| n = 0
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| #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: ability
 +
| gender_feature = Feature
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| race_feature = Feature
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| size_feature = Feature
 +
| form_feature = Feature
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| class_feature = Feature
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| worship_feature = Feature
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| ability = Ability
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| talent_ability = Ability
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| passive_ability = Ability
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| magic_ability = Ability
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| path = Path
 +
| feature_path = Path
 +
| buff = Buff
 +
| enforced_buff = Buff
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| item = Item
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| weapon_item = Item
 +
| shield_item = Item
 +
| armor_item = Item
 +
| ammo_item = Item
 +
| craft_item = Item
 +
| environment = Environment
 +
| magic_environment = Environment
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| creature = Creature
 +
| char = Char
 +
| player = 用户
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| team = Team
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| year = History
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| #default = ability }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: ability
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| gender_feature = FEDBF4
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| race_feature = FED5E0
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| size_feature = F0DDFE
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| form_feature = F4D8FE
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| class_feature = E8DFFE
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| worship_feature = FED9D9
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| ability = FFE39D
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| talent_ability = FFD279
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| passive_ability = FFEACA
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| magic_ability = ffe1ce
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| path = f5bbb4
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| feature_path = e2a59d
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| buff = C2E6FF
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| enforced_buff = D2F6FF
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| item = DAEDE2
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| weapon_item = C9EDCC
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| shield_item = B4EDC9
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| armor_item = D0EDBC
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| ammo_item = E7EDC2
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| craft_item = b2e4da
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| environment = a0d4f5
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| magic_environment = a0bef5
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| creature = e0ccaa
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| char = d4e0aa
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| player = d4e0aa
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| team = ccccff
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| year = daad95
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| default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: ability
 +
| gender_feature = gender
 +
| race_feature = race
 +
| size_feature = feature
 +
| form_feature = feature
 +
| class_feature = class
 +
| worship_feature = worship
 +
| ability = ability  
 +
| talent_ability = talent
 +
| passive_ability = ability
 +
| magic_ability = magic
 +
| path = path
 +
| feature_path = path
 +
| buff = buff
 +
| enforced_buff = buff
 +
| item = item
 +
| weapon_item = weapon
 +
| shield_item = shield
 +
| armor_item = armor
 +
| ammo_item = ammo
 +
| craft_item = craft
 +
| environment = environment
 +
| magic_environment = environment
 +
| creature = creature
 +
| char = feature
 +
| player = feature
 +
| team = team
 +
| year = history
 +
| #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop|
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{{kl|子页面|<dl><dd /><inputbox>
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type=create
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width=24
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break=no
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placeholder=子页面名
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prefix={{FULLPAGENAME}}/
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preload=template:create_subpage
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editintro=template:subpage_sample
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buttonlabel=创建
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</inputbox></dl>
 +
:''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:闪避}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:闪避}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:闪避}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:闪避}}||off}}}}"
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|-
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! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:闪避|闪避]]|[[闪避|{{#explode: 闪避|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:闪避}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:闪避}}|action=edit}} 修改]]}}}}</div>
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|-
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{{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:闪避}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:闪避}}|{{#var:addsubpage}}|}}}}
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|-
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{{kl|基本|
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:'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:主动 防守 通用能力|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:闪避}}|{{#replaceset:主动 防守 通用能力|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:闪避}}|{{#replaceset:v2|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: |||
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}}
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}}
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|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
时机
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|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 
*1个[[应变阶段]](在同个[[回合]]中, 每多施展1次则多用1个[[应变阶段]])
 
*1个[[应变阶段]](在同个[[回合]]中, 每多施展1次则多用1个[[应变阶段]])
 
*必须在受到[[攻击]]或[[进攻]]能力作用时施展. 某些非[[进攻]]能力的效果也可被闪避(详见具体能力效果).
 
*必须在受到[[攻击]]或[[进攻]]能力作用时施展. 某些非[[进攻]]能力的效果也可被闪避(详见具体能力效果).
}}
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{{row|效果|
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|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
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效果
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|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 
与攻击者进行1次[[对抗检定]](你获得[[协调]][[优势]], 如果此次攻击或能力中对手已作出检定, 那么你就与该检定结果对抗): 检定成功就表示这次攻击被你躲开了.
 
与攻击者进行1次[[对抗检定]](你获得[[协调]][[优势]], 如果此次攻击或能力中对手已作出检定, 那么你就与该检定结果对抗): 检定成功就表示这次攻击被你躲开了.
 
*如果没有躲过这次攻击, 你仍然可以用[[护甲等级]]来抵御此次攻击.
 
*如果没有躲过这次攻击, 你仍然可以用[[护甲等级]]来抵御此次攻击.
}}
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{{row|其他|
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|-
*对应1次攻击, 你只能在{{a|格挡}}, {{a|招架}}, {{a|拨挡}}和本能力中选择一个使用.<noinclude>{{:ability:格挡}}{{:ability:招架}}{{:ability:拨挡}}</noinclude>}}
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|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
{{desc|"你打不到, 你打不到...啊!"}}
+
其他
}}
+
|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 +
*对应1次攻击, 你只能在[[Ability:格挡|格挡]], [[Ability:招架|招架]], [[Ability:拨挡|拨挡]]和本能力中选择一个使用.<noinclude>[[ability:格挡]][[ability:招架]][[ability:拨挡]]</noinclude>
 +
|-
 +
| colspan=2 style="text-align: right; background: #f2f2f2; color: #666; border: 1px gray; border-style: dotted none none none;"|<i>"你打不到, 你打不到...啊!"</i>
 +
|}

在2018年4月4日 (三) 07:57所做的修订版本

本页面已被固化
本页面已经被固化,它将不再接受持续维护

[当前版本ID:38926][由 Pucs 于 2018-04-04 07:57:58 固化]

ico_ability.gif闪避
基本 
类型: 主动 防守 通用能力

时机

效果

与攻击者进行1次对抗检定(你获得协调优势, 如果此次攻击或能力中对手已作出检定, 那么你就与该检定结果对抗): 检定成功就表示这次攻击被你躲开了.

  • 如果没有躲过这次攻击, 你仍然可以用护甲等级来抵御此次攻击.

其他

"你打不到, 你打不到...啊!"