个人工具
登录
查看源代码 - Meshal Lite
页面
讨论
查看源代码
历史
Search
导航
首页
游戏手册
资料库
角色卡
站点动态
当前事件
最近更改
随机页面
帮助
帮助索引
语法库
模板库
样本库
工具箱
链入页面
链出更改
特殊页面
查看源代码
出自Meshal Lite
对
归档/v6/Creature:骷髅/c:长枪手
的源代码
跳转到:
导航
,
搜索
{{old}} <div style="display:none;"><!--数据处理: 这个部分会被包含在1个隐藏容器内, 不影响排版--> <!--文本转化处理--> {{#vardefine: absolutepagename|Creature:骷髅/c:长枪手}} {{#vardefine: agephase|{{#switch: 成年|成年=prime|少儿=juvenile|迟暮=twilight|#default=prime}}}} {{#vardefine: perception|{{#switch: 震感|视觉=vision|听觉=hearing|嗅觉=olfaction|震感=vibration|超感=telepath|#default=vision}}}} <!--世界设定--> {{#vardefine: charcampaignset|{{#ifeq: ||核心| }} }} <!--潜能求和--> {{#vardefine: potential|{{expr|0|y}}}} {{#vardefine: potentialused|{{expr|属性42+特征(伤势3x3+防御1x3+防护5x3)+能力6x3+装备(3000+600+250)/10000|y}}}} <!--素质属性求和--> {{#vardefine: muscle|{{#ifeq: ||{{expr|基础5|y}}| }} }} {{#vardefine: elastane|{{#ifeq: ||{{expr|基础5|y}}| }} }} {{#vardefine: sense|{{#ifeq: ||{{expr|基础2|y}}| }} }} <!--素质占用求和--> {{#vardefine: muscleoccupy|{{expr|冲锋2+借力防守1|y}}}} {{#vardefine: elastaneoccupy|{{expr|战略本能2+巧击1|y}}}} {{#vardefine: senseoccupy|{{expr||y}}}} <!--损耗属性求和--> {{#vardefine: hurts|{{#ifeq: ||{{#expr: {{#var: muscle}}+{{expr|天生3|y}}}}| }} }} {{#vardefine: acted|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr||y}}}}| }} }} {{#vardefine: leaks|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr||y}}}}| }} }} <!--防御投骰求和--> {{#vardefine: parry|{{#ifeq: ||{{#expr: {{#var: muscle}}+{{expr||y}}}}| }} }} {{#vardefine: dodge|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr|天生1|y}}}}| }} }} {{#vardefine: resist|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr||y}}}}| }} }} <!--防护求和--> {{#vardefine: psave|{{#ifeq: ||{{expr|天生2|y}}| }} }} {{#vardefine: esave|{{#ifeq: ||{{expr|天生1+装备1|y}}| }} }} {{#vardefine: ssave|{{#ifeq: ||{{expr|天生2|y}}| }} }} <!--距离求和--> {{#vardefine: reach|{{#ifeq: ||{{expr|中型1|y}}| }} }} {{#vardefine: pace|{{#ifeq: ||{{expr|中型3|y}}|{{{固定步幅}}} }} }} {{#vardefine: perceptdist|{{#ifeq: ||{{expr|30|y}}| }} }} <!--负载--> {{#vardefine: carryweight|{{#ifeq: ||{{#expr: {{#var: muscle}}*9+{{expr||y}}}}| }} }} {{#vardefine: cubage|{{#ifeq: ||{{expr|中型600|y}}| }} }} <!--身高体重--> {{#vardefine: bodyheight|{{expr|取决于生前|y}}}} {{#vardefine: bodyweight|{{expr|取决于生前|y}}}} <!--素质属性保护处理--> {{#vardefine: muscle|{{#ifexpr: {{#var: muscle}}<1|1|{{#var: muscle}}}}}} {{#vardefine: elastane|{{#ifexpr: {{#var: elastane}}<1|1|{{#var: elastane}}}}}} {{#vardefine: sense|{{#ifexpr: {{#var: sense}}<1|1|{{#var: sense}}}}}} <!--损耗属性保护处理--> {{#vardefine: hurts|{{#ifexpr: {{#var: hurts}}<1|1|{{#var: hurts}}}}}} {{#vardefine: acted|{{#ifexpr: {{#var: acted}}<1|1|{{#var: acted}}}}}} {{#vardefine: leaks|{{#ifexpr: {{#var: leaks}}<1|1|{{#var: leaks}}}}}} <!--防御投骰保护处理--> {{#vardefine: parry|{{#ifexpr: {{#var: parry}}<1|1|{{#var: parry}}}}}} {{#vardefine: dodge|{{#ifexpr: {{#var: dodge}}<1|1|{{#var: dodge}}}}}} {{#vardefine: resist|{{#ifexpr: {{#var: resist}}<1|1|{{#var: resist}}}}}} <!--潜能的空值处理--> {{#vardefine: potential|{{#ifeq: {{#var: potential}}||0|{{#var: potential}}}}}} {{#vardefine: potentialused|{{#ifeq: {{#var: potentialused}}||0|{{#var: potentialused}}}}}} <!--防护的空值处理--> {{#vardefine: psave|{{#ifeq: {{#var: psave}}||0|{{#var: psave}}}}}} {{#vardefine: esave|{{#ifeq: {{#var: esave}}||0|{{#var: esave}}}}}} {{#vardefine: ssave|{{#ifeq: {{#var: ssave}}||0|{{#var: ssave}}}}}} <!--距离的保护处理--> {{#vardefine: reach|{{#ifexpr: {{#var: reach}}<0|0|{{#var: reach}}}}}} {{#vardefine: pace|{{#ifexpr: {{#var: pace}}<0|0|{{#var: pace}}}}}} {{#vardefine: perceptdist|{{#ifexpr: {{#var: perceptdist}}<0|0|{{#var: perceptdist}}}}}} <!--负载的保护处理--> {{#vardefine: carryweight|{{#ifexpr: {{#var: carryweight}}<0|0|{{#var: carryweight}}}}}} {{#vardefine: cubage|{{#ifexpr: {{#var: cubage}}<0|0|{{#var: cubage}}}}}} <!--身高体重的保护处理--> {{#vardefine: bodyheight|{{#ifexpr: {{#var: bodyheight}}<0|0|{{#var: bodyheight}}}}}} {{#vardefine: bodyweight|{{#ifexpr: {{#var: bodyweight}}<0|0|{{#var: bodyweight}}}}}} <!--贡献者--> {{#vardefine: charcontributor|<div class="contributor">本内容由 {{#ifeq:||[[Meshal Design Team]]|}} 贡献</div>}} <!--数据处理结束--></div> <!--添加子页面入口-->{{#ifeq: {{FULLPAGENAME}}|Creature:骷髅/c:长枪手|{{#ifingroup:sysop| <span class="editEntrance" style="float:right;">{{img|icon_addsubpage.png}}<inputbox> type=create width=24 break=no bgcolor=#ffffff placeholder=子页面名 prefix={{FULLPAGENAME}}/ buttonlabel=创建子页面 </inputbox></span> |}}|}} <!--角色卡框架--><div style="position:relative; float: left; width: 978px; margin:8px; padding: none; "> <div class="sheetCol" style="margin-left:4px; border-radius: 24px 0 0 24px; background-color: #f7f8f8; width: 472px;"> <div class="sheetScore" style="border-top: none; width: 472px; vertical-align: middle;">{{img|icon_name.png}} <span> {|style="width:416px; height: 100%;" |valign=middle align=left style="font-size: 16px; line-height:18px;"|{{#ifeq: 骷髅长枪手||无名氏|骷髅长枪手}} |}</span><div style="float: left; line-height: 14px; padding-top: 10px; width:auto;">{{#ifeq: creature|creature|'''名称'''|'''[[姓名]]'''}}: {{#ifeq: 骷髅长枪手||无名氏|骷髅长枪手}} <br>'''[[代号]]''': {{#ifeq: ||无|}}</div><div style="float: right; width:auto; text-align:right;">{{#replaceset:亡灵|/(\S+)/i=[[\1]]|}} {{#switch: creature|char=[[玩家角色]]|npc=[[非玩家角色]]|#default=}}{{#ifeq: |y|[[坐骑]]|}}</div></div> </div> <div class="sheetCol" style="border-radius: 0 24px 24px 0; margin-right:4px; background-color: #f7f8f8;"> <div class="sheetScore" style="border-top: none; {{#ifeq: creature|creature|border: none;|{{#ifeq:||border: none;|}}}}">{{#ifeq: creature|creature||{{#ifeq:|||{{img|icon_age.png}}}}}} <span> {|style="width:100%;" |style="font-size: 16px; line-height:16px; text-align: right;"|{{#ifeq: creature|creature||{{#ifeq: ||{{#ifeq: |||{{img|icon_age{{#var: agephase}}small.png}} <font style="font-size: 12px;"> 岁</font>}}|<font style="font-size: 10px; line-height: 12px;"></font>}}}} |}</span> <div> {|style="width:100%; height: 100%;" |valign=middle align=left|{{#ifeq: creature|creature||{{#ifeq: ||{{#ifeq: |||'''[[年龄]]''': 岁 ([[成年]])}}|'''生于''': }}}} |}</div> </div> </div> <div class="sheetCol" style="margin-left:4px; border-radius: 24px; width: 312px; background-color: #e7e6e7; text-align: right;"> <div class="sheetScore" style="border-top: none; width: 296px;">{{img|icon_limbs.png}} <span> {|style="width:240px; height: 100%;" |valign=middle align=left style="font-size: 9.5pt; line-height:18px;"|[[头部]]x1 [[躯干]]x1 [[手臂]]x2 [[腿脚]]x2 |}</span> <div> {|style="width:280px; height: 100%;" |valign=middle align=left width=32px|'''[[肢体]]''': |valign=middle align=left|[[头部]]x1 [[躯干]]x1 [[手臂]]x2 [[腿脚]]x2 |}</div></div> </div> <div style="float: left; height: 12px; width: 100%;"></div> <div class="sheetCol" style="margin-left:4px; border-radius: 24px 0 0 24px; background-color: #e7e6e7;"> '''[[素质]]属性''' <div class="sheetScore" style="border-top: none;">{{img|icon_muscle.png}} <span>{{#var: muscle}}</span><div> {| |'''[[强壮]]''': 基础5 |}</div></div> <div class="sheetScore">{{img|icon_elastane.png}} <span>{{#var: elastane}}</span> <div> {| |'''[[灵巧]]''': 基础5 |}</div></div> <div class="sheetScore">{{img|icon_sense.png}} <span>{{#var: sense}}</span> <div> {| |'''[[直觉]]''': 基础2 |}</div></div> </div> <div class="sheetCol" style="background-color: #f4f0ed;"> '''[[损耗]]属性''' <div class="sheetScore" style="border-top: none;">{{img|icon_hurts.png}} <span>{{#var: hurts}}</span> <div> {| |'''[[最大伤势]]''': [[强壮]]{{#var: muscle}}{{#ifeq: 天生3|||+天生3}} |}</div></div> <div class="sheetScore">{{img|icon_acted.png}} <span>{{#var: acted}}</span> <div> {| |'''[[最大疲劳]]''': [[灵巧]]{{#var: elastane}}{{#ifeq: |||+}} |}</div></div> <div class="sheetScore">{{img|icon_leaks.png}} <span>{{#var: leaks}}</span> <div> {| |'''[[最大透支]]''': [[直觉]]{{#var: sense}}{{#ifeq: |||+}} |}</div></div> </div> <div class="sheetCol" style="background-color: #f9eaed;"> '''[[防御投骰]]''' <div class="sheetScore" style="border-top: none;">{{img|icon_parrysheet.png}} <span>{{#var: parry}}{{img|icon_dicelarge.png}}</span> <div> {| |'''[[格挡]][[投骰]]''': [[强壮]]{{#var: muscle}}{{#ifeq: |||+}} |}</div></div> <div class="sheetScore">{{img|icon_dodgesheet.png}} <span>{{#var: dodge}}{{img|icon_dicelarge.png}}</span> <div> {| |'''[[闪避]][[投骰]]''': [[灵巧]]{{#var: elastane}}{{#ifeq: 天生1|||+天生1}} |}</div></div> <div class="sheetScore">{{img|icon_resistsheet.png}} <span>{{#var: resist}}{{img|icon_dicelarge.png}}</span> <div> {| |'''[[抵抗]][[投骰]]''': [[直觉]]{{#var: sense}}{{#ifeq: |||+}} |}</div></div> </div> <div class="sheetCol" style="margin-right: 4px; border-radius: 0 24px 24px 0; background-color: #f2f5f5;"> '''[[防护]]属性''' <div class="sheetScore" style="border-top: none;">{{img|icon_savephysical.png}} <span>{{#ifeq: |y|{{img|icon_immune.png}}|{{#var: psave}}}}</span><div> {| |'''[[物质防护]]''': {{#ifeq: |y|[[免疫]]|天生2}} |}</div></div> <div class="sheetScore">{{img|icon_saveenergetic.png}} <span>{{#ifeq: |y|{{img|icon_immune.png}}|{{#var: esave}}}}</span><div> {| |'''[[能量防护]]''': {{#ifeq: |y|[[免疫]]|天生1+装备1}} |}</div></div> <div class="sheetScore">{{img|icon_savespectral.png}} <span>{{#ifeq: |y|{{img|icon_immune.png}}|{{#var: ssave}}}}</span><div> {| |'''[[灵毒防护]]''': {{#ifeq: |y|[[免疫]]|天生2}} |}</div></div> </div> <div class="sheetCol" style="margin-left:4px; border-radius: 24px 0 0 24px; background-color: #e7e6e7; text-align: right;"> <font style="margin-right:-4px;">'''其他'''</font> <div class="sheetScore" style="border-top: none;">{{img|icon_reach.png}} <span>{{#var: reach}}<font style="font-size: 12px;">[[步]]</font></span><div> {| |'''[[触及]]''': 中型1 [[步]] |}</div></div> <div class="sheetScore">{{img|icon_pace.png}} <span>{{#var: pace}}<font style="font-size: 12px;">[[步]]</font></span><div> {| |'''[[步幅]]''': 中型3 [[步]] |}</div></div> <div class="sheetScore">{{img|icon_perception.png}} <span> {|style="width: 100%;" |style="font-size: 16px; line-height:16px; text-align: right;"|{{img|icon_perception{{#var: perception}}small.png}} {{#var: perceptdist}}<font style="font-size: 12px;"> [[步]]</font> |}</span> <div>'''主要[[感知]]''': [[震感]] 30 [[步]]</div></div> </div> <div class="sheetCol" style="margin-right: 4px; border-radius: 0 24px 24px 0; background-color: #e7e6e7; text-align: left;"> <font style="margin-left:-4px;">'''属性'''</font> <div class="sheetScore" style="border-top: none;">{{#ifeq: creature|char|{{img|icon_potential.png}}|{{img|icon_potentialnpc.png}}}} <span style="text-align:right;">{{#var: potentialused}}</span> <div> {| |{{#ifeq: creature|char|'''现有[[潜能]]''': {{#var: potential}}<br>'''[[潜能等级]]''': {{#var:potentialused}}|'''[[潜能等级]]''': {{#var: potentialused}}}} |}</div></div> <div class="sheetScore">{{img|icon_capacity.png}} <span> {|style="width:100%;" |style="font-size: 16px; line-height:16px; text-align: right;"|{{#var: cubage}}<font style="font-size: 12px;"> dl</font><br>{{#var: carryweight}}<font style="font-size: 12px;"> kg</font> |}</span> <div> {|style="width:280px; height: 100%;" |valign=middle align=left|'''最大[[容量]]''': 中型600 dl<br>'''最大[[载重]]''': [[强壮]]{{#var: muscle}}*9{{#ifeq: |||+}} kg |}</div></div> <div class="sheetScore">{{img|icon_heightnweight.png}}<span> {|style="width: 100%" |style="font-size: 16px; line-height:16px; text-align: right;"|{{#var: bodyheight}}<font style="font-size: 12px;"> m</font><br>{{#var: bodyweight}}<font style="font-size: 12px;"> kg</font> |}</span> <div> {|style="width:280px; height: 100%;" |valign=middle align=left|'''[[身长]]''': 取决于生前 m<br>'''[[体重]]''': 取决于生前 kg |}</div></div> </div> <div style="float: left; height: 12px; width: 100%;"></div> {{tab_collapse|{{img|icon_featuresmall.png}}[[特征]]|width=100%}} | <div style="width:970px; float:left;"> <div class="cardList" style="width:100%; {{#ifeq: {{subst:creature:骷髅/f:骷髅}} [[feature:中型]] [[feature:亡灵]]||height: auto;|}}"> {{#ifeq: {{subst:creature:骷髅/f:骷髅}} [[feature:中型]] [[feature:亡灵]]||不具任何[[特征]]|{{subst:creature:骷髅/f:骷髅}} [[feature:中型]] [[feature:亡灵]]}} </div> </div> |} {{tab_collapse|{{img|icon_abilitysmall.png}}[[能力]] <font style<nowiki>=</nowiki>"color: #999999; font-weight:normal; font-size: smaller;">([[:category:强壮能力|强壮占用]]: {{#var: muscleoccupy}} [[:category:灵巧能力|灵巧占用]]: {{#var:elastaneoccupy}} [[:category:直觉能力|直觉占用]]: {{#var:senseoccupy}})</font>|width=100%}} | <div style="width:970px; float:left;"> <div class="cardList" style="width:100%; {{#ifeq: [[ability:冲锋]][[ability:借力防守]] [[ability:战略本能]][[ability:巧击]]||height: auto;|}}"> {{#ifeq: [[ability:冲锋]][[ability:借力防守]] [[ability:战略本能]][[ability:巧击]]||没有任何[[能力]]|[[ability:冲锋]][[ability:借力防守]] [[ability:战略本能]][[ability:巧击]]}} </div> </div> |} {{tab_collapse|{{img|icon_equipsmall.png}}[[装备]]|width=100%}} | <div style="width:970px; float:left;"> <div class="cardList" style="width:100%; {{#ifeq: [[item:拳脚|2]][[item:长矛/朽坏的|1]] [[item:轻质皮甲/朽坏的|1]][[item:皮靴/朽坏的|1]]||height: auto;|}}"> {{#ifeq: [[item:拳脚|2]][[item:长矛/朽坏的|1]] [[item:轻质皮甲/朽坏的|1]][[item:皮靴/朽坏的|1]]||没有[[装备]]任何[[物品]]|[[item:拳脚|2]][[item:长矛/朽坏的|1]] [[item:轻质皮甲/朽坏的|1]][[item:皮靴/朽坏的|1]]}} </div> </div> |} {{tab_collapse|{{img|icon_mountsmall.png}}[[骑乘]]|width=100%|customstyle={{#ifeq:|y|display:none;|}}}} | <div style="width:970px; float:left;"> <div class="cardList" style="width:100%; {{#ifeq: ||height: auto;|}}"> {{#ifeq: ||没有[[骑乘]]任何[[坐骑]]|}} </div> </div> |} {{tab_collapse|{{img|icon_backpacksmall.png}}[[携带]]|width=100%}} | <div style="width:970px; float:left;"> <div class="cardList" style="width:100%; {{#ifeq: ||height: auto;|}}"> {{#ifeq: ||没有[[携带]]任何[[物品]]|}} </div> </div> |} {{#ifeq: ||<div style="float: left; height: 12px; width: 100%;"></div>| <div style="float: left; height: 12px; width: 100%;"></div>}} <div class="sheetCol" style="float: left; width: 472px; height: 318px; border-radius: 24px; background-color: #f7f8f8; margin: 0 4px 0 4px; text-align: center; overflow: hidden;"> :;传记 <div class="sheetNote"> {{#ifeq: ||关于{{#ifeq: 骷髅长枪手||无名氏|骷髅长枪手}}的来历始终是个谜...|}} </div></div> <div class="sheetCol" style="float: left; width: 472px; height: 318px; border-radius: 24px; background-color: #f2f5ce; margin: 0 4px 0 4px; text-align: center; overflow: hidden;"> :;速记 <div class="sheetNote"> {{#ifeq: ;常用攻击 • 用[[Item:长矛/朽坏的|长矛/朽坏的]][[主攻]]: <font class="actiondesc">ta[[机动|<font style="text-shadow:1px 1px 1px #999999;">⚡️</font>]]3</font> <font style="padding:1px; border:1px solid rgba(204,204,204,.5); background:#eeeeee; border-radius:8px;-moz-border-radius:8px;"><font style="margin:0px 1px 0px 1px; border:1px solid rgba(255,255,255,.5); padding:1px; background:#dddddd; border-radius:8px;-moz-border-radius:8px; font-weight:bold;"><font style="padding:2px 12px 2px 4px; border:1px solid rgba(255,255,255,.5); padding:1px; background:#d0d0d0; border-radius:12px;-moz-border-radius:12px;">'''2{{#ifeq: {{#switch: |sum = 1| true = 1| 1 = 1| y = 1| yes = 1| #default=0}}|1|{{imglink|icon_dicesum.png|骰面}}|{{imglink|icon_dice.png|点数}}}}'''</font></font>{{#ifeq: [[物质攻击]]|||<font style="padding-right: 1px;">'''[[物质攻击]]'''</font>}}</font> 触及+2步 ;效果 • 震感: 所有方位对你而言都是正面.<br> • 亡灵: 若非特别注明, 心智和疫病效果对你不起作用. <br> • 亡灵: 所有由神圣能力对你造成的恢复效果都会变成伤害效果. 且此类效果减少伤势的作用会替换成增加等量的伤势.||暂时没有任何速记内容|;常用攻击 • 用[[Item:长矛/朽坏的|长矛/朽坏的]][[主攻]]: <font class="actiondesc">ta[[机动|<font style="text-shadow:1px 1px 1px #999999;">⚡️</font>]]3</font> <font style="padding:1px; border:1px solid rgba(204,204,204,.5); background:#eeeeee; border-radius:8px;-moz-border-radius:8px;"><font style="margin:0px 1px 0px 1px; border:1px solid rgba(255,255,255,.5); padding:1px; background:#dddddd; border-radius:8px;-moz-border-radius:8px; font-weight:bold;"><font style="padding:2px 12px 2px 4px; border:1px solid rgba(255,255,255,.5); padding:1px; background:#d0d0d0; border-radius:12px;-moz-border-radius:12px;">'''2{{#ifeq: {{#switch: |sum = 1| true = 1| 1 = 1| y = 1| yes = 1| #default=0}}|1|{{imglink|icon_dicesum.png|骰面}}|{{imglink|icon_dice.png|点数}}}}'''</font></font>{{#ifeq: [[物质攻击]]|||<font style="padding-right: 1px;">'''[[物质攻击]]'''</font>}}</font> 触及+2步 ;效果 • 震感: 所有方位对你而言都是正面.<br> • 亡灵: 若非特别注明, 心智和疫病效果对你不起作用. <br> • 亡灵: 所有由神圣能力对你造成的恢复效果都会变成伤害效果. 且此类效果减少伤势的作用会替换成增加等量的伤势.}} </div></div> </div>{{#ifeq: {{FULLPAGENAME}}|Creature:骷髅/c:长枪手|{{#replaceset:亡灵|/(\S+)/i=[[category:\1]]|}}{{#replaceset:v5|/(\S+)/i=[[category:\1]]|}}{{#replaceset:{{#var:charcampaignset}}|/(\S+)/i=[[category:世界设定-\1]]|}}{{#switch: creature|char=[[category:玩家角色]]|npc=[[category:非玩家角色]]|#default=}}{{#ifeq: |y|[[category:坐骑]]|}}{{#var:charcontributor}}{{subpages}}|}}
归档/v6/Creature:骷髅/c:长枪手/生物列表
(
查看源码
)
模板:Img
(
查看源码
)
模板:Old
(
查看源码
)
Item:拳脚/settings
(
查看源码
)
Ability:冲锋/settings
(
查看源码
)
Ability:巧击/settings
(
查看源码
)
Ability:战略本能/settings
(
查看源码
)
Feature:中型/settings
(
查看源码
)
Feature:亡灵/settings
(
查看源码
)
返回到
归档/v6/Creature:骷髅/c:长枪手
。