归档/v7/Creature:软泥怪
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− | <!-- | + | <!--潜能求和--> |
− | {{#vardefine: | + | {{#vardefine: potential|{{expr||y}}}} |
+ | {{#vardefine: potentiallevel|{{expr|属性99|y}}}} | ||
+ | {{#vardefine: potentiallevelrange|{{#ifexpr: {{#var: potentiallevel}}<900|{{#expr: floor({{#var:potentiallevel}}/30)*30}}~{{#expr: floor({{#var:potentiallevel}}/30)*30+29}}|900+}}}} | ||
+ | {{#vardefine: potentiallevelname|{{#switch:{{#expr: floor({{#var:potentiallevel}}/30)}} | ||
+ | |0 = 凡间 | ||
+ | |1 = 凡间 | ||
+ | |2 = 凡间 | ||
+ | |3 = 凡间 | ||
+ | |4 = 凡间 | ||
+ | |5 = 凡间 | ||
+ | |6 = 凡间 | ||
+ | |7 = 凡间 | ||
+ | |8 = 凡间 | ||
+ | |9 = 凡间 | ||
+ | |10 = 超凡 | ||
+ | |11 = 超凡 | ||
+ | |12 = 超凡 | ||
+ | |13 = 超凡 | ||
+ | |14 = 超凡 | ||
+ | |15 = 超凡 | ||
+ | |16 = 超凡 | ||
+ | |17 = 超凡 | ||
+ | |18 = 超凡 | ||
+ | |19 = 超凡 | ||
+ | |#default = 史诗}}}} | ||
− | <!-- | + | <!--素质属性求和--> |
− | + | ||
{{#vardefine: might|{{#ifeq: ||{{expr|基础9|y}}| }} }} | {{#vardefine: might|{{#ifeq: ||{{expr|基础9|y}}| }} }} | ||
− | {{#vardefine: | + | {{#vardefine: elastane|{{#ifeq: ||{{expr|基础3|y}}| }} }} |
− | {{#vardefine: | + | {{#vardefine: sense|{{#ifeq: ||{{expr|基础1|y}}| }} }} |
− | <!-- | + | <!--素质占用求和--> |
− | <!-- | + | {{#vardefine: mightoccupy|{{expr|无视伤痛3+以命换命3+角力2|y}}}} |
− | {{#vardefine: | + | {{#vardefine: elastaneoccupy|{{expr|缴械3|y}}}} |
− | {{#vardefine: | + | {{#vardefine: senseoccupy|{{expr||y}}}} |
− | {{#vardefine: | + | |
+ | <!--损耗属性求和--> | ||
+ | {{#vardefine: hurts|{{#ifeq: ||{{#expr: {{#var: might}}+{{expr||y}}}}| }} }} | ||
+ | {{#vardefine: acted|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr||y}}}}| }} }} | ||
+ | {{#vardefine: leaks|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr||y}}}}| }} }} | ||
− | <!-- | + | <!--防御投骰求和--> |
− | {{#vardefine: | + | {{#vardefine: parry|{{#ifeq: ||{{#expr: {{#var: might}}+{{expr||y}}}}| }} }} |
− | {{#vardefine: | + | {{#vardefine: dodge|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr||y}}}}| }} }} |
− | {{# | + | {{#vardefine: resist|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr||y}}}}| }} }} |
<!--防护求和--> | <!--防护求和--> | ||
− | + | {{#vardefine: psave|{{#ifeq: ||{{expr|天生5|y}}| }} }} | |
− | {{#vardefine: | + | {{#vardefine: esave|{{#ifeq: ||{{expr||y}}| }} }} |
− | {{#vardefine: | + | {{#vardefine: ssave|{{#ifeq: ||{{expr||y}}| }} }} |
− | {{#vardefine: | + | |
− | <!-- | + | <!--距离求和--> |
− | + | {{#vardefine: reach|{{#ifeq: ||{{expr|中型1|y}}| }} }} | |
− | {{#vardefine: | + | {{#vardefine: pace|{{#ifeq: ||{{expr|中型1|y}}|{{{固定步幅}}} }} }} |
− | {{#vardefine: | + | {{#vardefine: perceptdist|{{#ifeq: ||{{expr|100|y}}| }} }} |
− | {{#vardefine: | + | |
− | <!-- | + | <!--负载--> |
− | {{#vardefine: | + | {{#vardefine: carryweight|{{#ifeq: ||{{#expr: {{#var: might}}*10+{{expr||y}}}}| }} }} |
− | {{#vardefine: | + | {{#vardefine: cubage|{{#ifeq: ||{{expr|中型600|y}}| }} }} |
− | <!-- | + | <!--身高体重--> |
− | {{#vardefine: | + | {{#vardefine: bodyheight|{{expr|1.75|y}}}} |
+ | {{#vardefine: bodyweight|{{expr|80|y}}}} | ||
− | <!-- | + | <!--素质属性保护处理--> |
− | {{#vardefine: | + | {{#vardefine: might|{{#ifexpr: {{#var: might}}<1|1|{{#var: might}}}}}} |
+ | {{#vardefine: elastane|{{#ifexpr: {{#var: elastane}}<1|1|{{#var: elastane}}}}}} | ||
+ | {{#vardefine: sense|{{#ifexpr: {{#var: sense}}<1|1|{{#var: sense}}}}}} | ||
− | <!-- | + | <!--损耗属性保护处理--> |
− | < | + | {{#vardefine: hurts|{{#ifexpr: {{#var: hurts}}<1|1|{{#var: hurts}}}}}} |
− | {{#vardefine: | + | {{#vardefine: acted|{{#ifexpr: {{#var: acted}}<1|1|{{#var: acted}}}}}} |
+ | {{#vardefine: leaks|{{#ifexpr: {{#var: leaks}}<1|1|{{#var: leaks}}}}}} | ||
− | <!-- | + | <!--防御投骰保护处理--> |
− | {{#vardefine: | + | {{#vardefine: parry|{{#ifexpr: {{#var: parry}}<1|1|{{#var: parry}}}}}} |
− | {{#vardefine: | + | {{#vardefine: dodge|{{#ifexpr: {{#var: dodge}}<1|1|{{#var: dodge}}}}}} |
+ | {{#vardefine: resist|{{#ifexpr: {{#var: resist}}<1|1|{{#var: resist}}}}}} | ||
<!--潜能的空值处理--> | <!--潜能的空值处理--> | ||
− | {{#vardefine: | + | {{#vardefine: potential|{{#ifeq: {{#var: potential}}||0|{{#var: potential}}}}}} |
− | {{#vardefine: | + | {{#vardefine: potentialused|{{#ifeq: {{#var: potentialused}}||0|{{#var: potentialused}}}}}} |
− | <!-- | + | <!--防护的空值处理--> |
− | {{#vardefine: | + | {{#vardefine: psave|{{#ifeq: {{#var: psave}}||0|{{#var: psave}}}}}} |
+ | {{#vardefine: esave|{{#ifeq: {{#var: esave}}||0|{{#var: esave}}}}}} | ||
+ | {{#vardefine: ssave|{{#ifeq: {{#var: ssave}}||0|{{#var: ssave}}}}}} | ||
− | <!-- | + | <!--距离的保护处理--> |
− | + | {{#vardefine: reach|{{#ifexpr: {{#var: reach}}<0|0|{{#var: reach}}}}}} | |
− | {{#vardefine: | + | {{#vardefine: pace|{{#ifexpr: {{#var: pace}}<0|0|{{#var: pace}}}}}} |
− | {{#vardefine: | + | {{#vardefine: perceptdist|{{#ifexpr: {{#var: perceptdist}}<0|0|{{#var: perceptdist}}}}}} |
− | {{#vardefine: | + | |
− | <!-- | + | <!--负载的保护处理--> |
− | + | {{#vardefine: carryweight|{{#ifexpr: {{#var: carryweight}}<0|0|{{#var: carryweight}}}}}} | |
− | {{#vardefine: | + | {{#vardefine: cubage|{{#ifexpr: {{#var: cubage}}<0|0|{{#var: cubage}}}}}} |
− | {{#vardefine: | + | |
− | {{#vardefine: | + | <!--身高体重的保护处理--> |
+ | {{#vardefine: bodyheight|{{#ifexpr: {{#var: bodyheight}}<0|0|{{#var: bodyheight}}}}}} | ||
+ | {{#vardefine: bodyweight|{{#ifexpr: {{#var: bodyweight}}<0|0|{{#var: bodyweight}}}}}} | ||
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{{#ifeq: {{#var: originpage}}|1|<div class="cardWrapper">|}}<!--卡牌外框--><div class="cardFrm" style="border-color:#{{#var: cardCharColor}}; {{#ifeq: {{#var: originpage}}|1|position:absolute; left:0; top:0;|}}"> | {{#ifeq: {{#var: originpage}}|1|<div class="cardWrapper">|}}<!--卡牌外框--><div class="cardFrm" style="border-color:#{{#var: cardCharColor}}; {{#ifeq: {{#var: originpage}}|1|position:absolute; left:0; top:0;|}}"> | ||
− | <!--卡牌头部--><div class="cardHead" style="background-color:#{{#var: cardCharColor}};">{{#var:cardicon}} <span class="cardTitle">[[归档/v7/Creature:软泥怪| | + | <!--卡牌头部--><div class="cardHead" style="background-color:#{{#var: cardCharColor}};">{{#var:cardicon}} <span class="cardTitle">[[归档/v7/Creature:软泥怪|软泥怪]]</span><span class="cardTitleAdd"></span><span class="cardType">{{#ifeq: {{#var: player}}|||[[{{#var: player}}]]}} {{#replaceset:软体|/(\S+)/i=[[\1]]|}}</span></div> |
− | <!--配图--><div class="cardImage"> | + | <!--配图--><div class="cardImage">{{img|/cardimage/defaultcardimg.jpg}}</div> |
− | <!--内容容器-左侧--><div class="cardContent" style="border-top-color: #{{#var: | + | <!--内容容器-左侧--><div class="cardContent" style="border-top-color: #{{#var:cardcolor}};><div class="cardDesc" style="background-color:#e9e9e9; position:absolute; bottom:0; height:6px;"></div> |
− | <!--潜能-->{{#ifeq: | + | <!--潜能-->{{#ifeq:属性99|||<div class="cardSubjoin" style="background-color:#{{#var: cardCharColor}};">'''<span>{{#ifeq: |||[[潜能]] {{#var:potential}} / }}[[潜能等级]] {{#var:potentiallevel}}'''</span></div>}} |
− | + | <!--属性显示容器--><div style="width:300px; float:left; padding: 8px 7px 4px 8px; border:none; margin: auto; text-align:justify; position:relative; line-height:1.5em; font-size:12px;"> | |
− | <!-- | + | <div style="width:300px; margin-bottom: 12px;"> |
− | <div style="width: | + | |
{|class="cardCharScore" | {|class="cardCharScore" | ||
− | |width= | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:might}}</span><br>'''[[强壮]]'''<div>'''[[强壮]]''': 基础9</div> |
− | |width= | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:elastane}}</span><br>'''[[灵巧]]'''<div>'''[[灵巧]]''': 基础3</div> |
− | |width= | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:sense}}</span><br>'''[[直觉]]'''<div>'''[[直觉]]''': 基础1</div> |
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|colspan=3|<hr> | |colspan=3|<hr> | ||
|- | |- | ||
− | |class="expandInfo"| | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:hurts}}</span><br>'''最大[[伤势]]'''<div>'''最大[[伤势]]''': [[强壮]]{{#var: might}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"| | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:acted}}</span><br>'''最大[[疲劳]]'''<div>'''最大[[疲劳]]''': [[灵巧]]{{#var: elastane}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"| | + | |width=64px class="expandInfo"|<span class="cardCharValue">{{#var:leaks}}</span><br>'''最大[[透支]]'''<div>'''最大[[透支]]''': [[直觉]]{{#var: sense}}{{#ifeq: |||+}}</div> |
|- | |- | ||
|colspan=3|<hr> | |colspan=3|<hr> | ||
|- | |- | ||
− | |class="expandInfo"|'''[[格挡]][[ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: parry}}{{img|icon_dicelarge.png}}</span><br>'''[[格挡]]'''<div>'''[[格挡]][[投骰]]''': [[强壮]]{{#var: might}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"|'''[[ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: dodge}}{{img|icon_dicelarge.png}}</span><br>'''[[闪避]]'''<div>'''[[闪避]][[投骰]]''': [[灵巧]]{{#var: elastane}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"|'''[[ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: resist}}{{img|icon_dicelarge.png}}</span><br>'''[[抵抗]]'''<div>'''[[抵抗]][[投骰]]''': [[直觉]]{{#var: sense}}{{#ifeq: |||+}}</div> |
+ | |- | ||
+ | |colspan=3|<hr> | ||
+ | |- | ||
+ | |class="expandInfo"|<span class="cardCharValue">{{#ifeq: |y|[[免疫| -]]|{{#var: psave}}}}</span><br>'''[[物质防护]]'''<div>'''[[物质防护]]''': {{#ifeq: |y|[[免疫]]|天生5}}</div> | ||
+ | |class="expandInfo"|<span class="cardCharValue">{{#ifeq: |y|[[免疫| -]]|{{#var: esave}}}}</span><br>'''[[能量防护]]'''<div>'''[[能量防护]]''': {{#ifeq: |y|[[免疫]]|}}</div> | ||
+ | |class="expandInfo"|<span class="cardCharValue">{{#ifeq: y|y|[[免疫| -]]|{{#var: ssave}}}}</span><br>'''[[灵毒防护]]'''<div>'''[[灵毒防护]]''': {{#ifeq: y|y|[[免疫]]|}}</div> | ||
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</div></div> | </div></div> | ||
− | < | + | <!--额外资料-->{{#ifeq: {{#var: originpage}}|1||{{#ifeq: *'''[[触及]]''': 1[[步]] |
− | + | *'''[[移动]]''': [[平移]]x2[[步]], [[攀爬]]x2[[步]], [[游泳]]x2[[步]] | |
− | *'''[[ | + | *'''[[感知]]''': [[震感]]x30[[步]], 无[[死角]] |
− | + | *'''[[肢体]]''': [[躯干]]x1 | |
− | + | ---- | |
− | * | + | ;作用效果 |
− | + | *[[残疾]]效果对你无效. | |
+ | ;常用攻击 | ||
+ | *近战-软触: {{#ifeq:1|||{{#ifeq:1|0|[<font class="second">[[瞬间]]</font>]|[<font class="second">[[行动]]</font><font class="secondDesc">1</font>]}}}}{{#ifeq:|||[<font class="second">[[维持]]</font><font class="secondDesc"></font>]}}{{#ifeq:|||[<font class="second">[[破绽]]</font><font class="secondDesc"></font>]}}, <b><font class="rolldice">4{{#ifeq: {{#switch: |sum = 1| true = 1| 1 = 1| y = 1| yes = 1| #default=0}}|1|[[骰面|<font style="text-shadow:1px 1px 1px #999999;">🎲<sup style="color:#ff0000; font-weight:900;">+</sup></font>]]|[[点数|<font style="text-shadow:1px 1px 1px #999999;">🎲</font>]]}}</font><font class="rollmod"></font></b>物质攻击{{#ifeq:闪避/格挡|||<font style="font-weight:bold;"> vs </font>闪避/格挡}} | ||
+ | ;策略 | ||
+ | *软泥怪会本能地攻击最接近自己的敌人. | ||
+ | *当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力|||<div class="cardRow" style="text-align:right; border:none;">[[归档/v7/Creature:软泥怪|» 关于 软泥怪 的更多资料, 请在此处查阅]]</div>}}|}} | ||
</div></div> | </div></div> | ||
− | <div class=" | + | {{#ifeq: 归档/v7/Creature:软泥怪|{{FULLPAGENAME}}|<!--内容容器-右侧--><div class="cardCharAdminicle" style="margin-top:-4px;"> |
− | <div> | + | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{:Feature:无性}}</div>|}}</span><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{:Feature:小型}}</div>|}}</span><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{:Feature:软体}}</div>|}}</span><span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{:Ability:无视伤痛}}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{:Ability:以命换命}}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{:Ability:角力}}</div>|}}</span><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{:Ability:缴械}}</div>|}}</span><span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<div class="cardFrm" style="width:99%; height:auto; margin-bottom:8px; background-color:#e9e9e9; border-color:#e9e9e9;"> |
− | + | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{:Feature:无性}}</div>|}}</span><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{:Feature:小型}}</div>|}}</span><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{:Feature:软体}}</div>|}}</span>||| | |
− | + | *'''[[特征]]''' | |
− | + | <table style="width:100%; margin-left:1.4em;"> | |
− | + | {{#ifeq: |||<tr><td style="width:2.5em;">'''[[种族]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{:Feature:无性}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[性别]]'''</td><td><span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{:Feature:无性}}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{:Feature:小型}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[体型]]'''</td><td><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{:Feature:小型}}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{:Feature:软体}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[形态]]'''</td><td><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{:Feature:软体}}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[信仰]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[职业]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''其他'''</td><td></td></tr>}} | |
− | *''' | + | </table>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{:Ability:无视伤痛}}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{:Ability:以命换命}}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{:Ability:角力}}</div>|}}</span><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{:Ability:缴械}}</div>|}}</span>|||<hr> |
− | '''[[ | + | *'''[[能力]]''' ([[:category:强壮能力|强壮占用]]: {{#var: mightoccupy}} [[:category:灵巧能力|灵巧占用]]: {{#var:elastaneoccupy}} [[:category:直觉能力|直觉占用]]: {{#var:senseoccupy}}) |
− | </div></ | + | <table style="width:100%; margin-left:1.4em;"> |
− | < | + | {{#ifeq: |||<tr><td style="width:4.5em;">'''[[天赋能力]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{:Ability:无视伤痛}}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{:Ability:以命换命}}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{:Ability:角力}}</div>|}}</span>|||<tr><td style="width:4.5em;">'''[[强壮能力]]'''</td><td><span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{:Ability:无视伤痛}}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{:Ability:以命换命}}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{:Ability:角力}}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{:Ability:缴械}}</div>|}}</span>|||<tr><td style="width:4.5em;">'''[[灵巧能力]]'''</td><td><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{:Ability:缴械}}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:4.5em;">'''[[直觉能力]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:4.5em;">'''[[基础能力]]'''</td><td></td></tr>}} |
− | <div> | + | </table>}}{{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<hr> |
− | + | *'''[[装备]]''' | |
− | + | <table style="width:100%; margin-left:1.4em;"> | |
− | </ | + | {{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[武器]]'''</td><td><span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[防具]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[饰品]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''其他'''</td><td></td></tr>}} |
− | </div> | + | </table>}}{{#ifeq: |||<hr> |
− | </div>}}< | + | *'''[[携带]]''' |
− | < | + | <table style="width:100%; margin-left:1.2em;"> |
+ | {{#ifeq: |||<tr><td></td></tr>}} | ||
+ | </table>}}{{#ifeq: |||<hr> | ||
+ | *'''[[搭乘]]''' | ||
+ | <table style="width:100%; margin-left:1.2em;"> | ||
+ | {{#ifeq: |||<tr><td></td></tr>}} | ||
+ | </table>}} | ||
</div>}} | </div>}} | ||
− | + | *'''[[触及]]''': 1[[步]] | |
− | {{#ifeq: | + | *'''[[移动]]''': [[平移]]x2[[步]], [[攀爬]]x2[[步]], [[游泳]]x2[[步]] |
− | {{# | + | *'''[[感知]]''': [[震感]]x30[[步]], 无[[死角]] |
− | + | *'''[[肢体]]''': [[躯干]]x1 | |
+ | ---- | ||
+ | ;作用效果 | ||
+ | *[[残疾]]效果对你无效. | ||
+ | ;常用攻击 | ||
+ | *近战-软触: {{#ifeq:1|||{{#ifeq:1|0|[<font class="second">[[瞬间]]</font>]|[<font class="second">[[行动]]</font><font class="secondDesc">1</font>]}}}}{{#ifeq:|||[<font class="second">[[维持]]</font><font class="secondDesc"></font>]}}{{#ifeq:|||[<font class="second">[[破绽]]</font><font class="secondDesc"></font>]}}, <b><font class="rolldice">4{{#ifeq: {{#switch: |sum = 1| true = 1| 1 = 1| y = 1| yes = 1| #default=0}}|1|[[骰面|<font style="text-shadow:1px 1px 1px #999999;">🎲<sup style="color:#ff0000; font-weight:900;">+</sup></font>]]|[[点数|<font style="text-shadow:1px 1px 1px #999999;">🎲</font>]]}}</font><font class="rollmod"></font></b>物质攻击{{#ifeq:闪避/格挡|||<font style="font-weight:bold;"> vs </font>闪避/格挡}} | ||
+ | ;策略 | ||
+ | *软泥怪会本能地攻击最接近自己的敌人. | ||
+ | *当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力 | ||
</div> | </div> | ||
− | {{#ifeq: {{#var: player}}||[[category: | + | {{#ifeq: {{#var: player}}||[[category:{{#var:potentiallevelname}}生物]][[category:潜能等级{{#var:potentiallevelrange}}]]|[[category:{{#var: player}}]]}}{{#replaceset:软体|/(\S+)/i=[[category:\1]]|}}{{#replaceset:v7|/(\S+)/i=[[category:\1]]|}}{{#replaceset:{{#var:campaignset}}|/(\S+)/i=[[category:世界设定-\1]]|}}{{#var:contributor}}{{subpages}}|}} |