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<includeonly>{|width=100%
 
<includeonly>{|width=100%
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<!--体征资料-->
 +
{{#vardefine: body.height.base|{{{身高|{{{body.height.base|1.7}}}}}}}}
 +
{{#vardefine: body.height.mod|{{{身高修正|{{{body.height.mod|0}}}}}}}}
 +
{{#vardefine: body.height.all|{{#expr: {{#var:body.height.base}}+{{#var:body.height.mod}}}}}}
 
<!--主要属性配点-->
 
<!--主要属性配点-->
 
{{#vardefine: attr.M.base|{{{活力|{{{attr.M.base|0}}}}}}}}
 
{{#vardefine: attr.M.base|{{{活力|{{{attr.M.base|0}}}}}}}}
第63行: 第67行:
 
{{#vardefine: attr.fatigue.all|{{#expr: {{#var:attr.M.all}}+{{#var:attr.fatigue.base}}+{{#var:attr.fatigue.mod}}}}}}
 
{{#vardefine: attr.fatigue.all|{{#expr: {{#var:attr.M.all}}+{{#var:attr.fatigue.base}}+{{#var:attr.fatigue.mod}}}}}}
 
{{#vardefine: attr.wounds.all|{{#expr: {{#var:attr.E.all}}+{{#var:attr.wounds.base}}+{{#var:attr.wounds.mod}}}}}}
 
{{#vardefine: attr.wounds.all|{{#expr: {{#var:attr.E.all}}+{{#var:attr.wounds.base}}+{{#var:attr.wounds.mod}}}}}}
<!--定义变量-->
+
<!--移动-->
{{#vardefine: baseL|{{{潜能|{{{baseL|0}}}}}}}}
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{{#vardefine: move.tactical.base|{{{天生战术移动|{{{move.tactical.base|5}}}}}}}}
{{#vardefine: baseI|{{{灵感|{{{baseI|0}}}}}}}}
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{{#vardefine: move.tactical.mod|{{{战术移动|{{{move.tactical.mod|0}}}}}}}}
{{#vardefine: baseT|{{{强壮|{{{baseT|0}}}}}}}}
+
{{#vardefine: move.climb.base|{{{天生攀爬|{{{move.climb.base|2}}}}}}}}
{{#vardefine: baseE|{{{协调|{{{baseE|0}}}}}}}}
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{{#vardefine: move.climb.mod|{{{攀爬|{{{move.climb.mod|0}}}}}}}}
{{#vardefine: modL|{{{额外潜能|{{{modL|0}}}}}}}}
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{{#vardefine: move.jumpdistant.base|{{{天生跳跃距离|{{{move.jumpdistant.base|2}}}}}}}}
{{#vardefine: modI|{{{额外灵感|{{{modI|0}}}}}}}}
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{{#vardefine: move.jumpdistant.mod|{{{跳跃距离|{{{move.jumpdistant.mod|0}}}}}}}}
{{#vardefine: modT|{{{额外强壮|{{{modT|0}}}}}}}}
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{{#vardefine: move.jumpheight.base|{{{天生跳跃高度|{{{move.jumpheight.base|0}}}}}}}}
{{#vardefine: modE|{{{额外协调|{{{modE|0}}}}}}}}
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{{#vardefine: move.jumpheight.mod|{{{跳跃高度|{{{move.jumpheight.mod|0}}}}}}}}
{{#vardefine: allL|{{#expr: {{#var:baseL}}+{{#var:modL}}}}}}
+
{{#vardefine: move.jumpoff.base|{{{天生跳下高度|{{{move.tactical.base|0}}}}}}}}
{{#vardefine: allI|{{#expr: {{#var:baseI}}+{{#var:modI}}}}}}
+
{{#vardefine: move.jumpoff.mod|{{{跳下高度|{{{move.tactical.mod|0}}}}}}}}
{{#vardefine: allT|{{#expr: {{#var:baseT}}+{{#var:modT}}}}}}
+
{{#vardefine: move.swim.base|{{{天生游泳|{{{move.swim.base|5}}}}}}}}
{{#vardefine: allE|{{#expr: {{#var:baseE}}+{{#var:modE}}}}}}
+
{{#vardefine: move.swim.mod|{{{游泳|{{{move.swim.mod|0}}}}}}}}
{{#vardefine: baseWS|{{#ifexpr: {{#var: allT}}<1|{{{最大伤势|{{{baseWS|3}}}}}}|{{#expr: {{#var: allT}}+{{{最大伤势|{{{baseWS|3}}}}}}}}}}}}
+
<!--移动输出结果-->
{{#vardefine: modWS|{{{额外最大伤势|{{{modWS|0}}}}}}}}
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{{#vardefine: move.tactical.all|{{#expr: {{#var:move.tactical.base}}+{{#var:move.tactical.mod}}}}}}
{{#vardefine: allWS|{{#ifexpr: {{#expr: {{#var:baseWS}}+{{#var:modWS}}}}<0|0|{{#expr: {{#var:baseWS}}+{{#var:modWS}}}}}}}}
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{{#vardefine: move.climb.all|{{#expr: {{#var:move.climb.base}}+{{#var:move.climb.mod}}}}}}
{{#vardefine: heavyWS|{{#ifexpr:{{#var: allT}}<=0|0|{{#var: allT}}}}}}
+
{{#vardefine: move.jumpdistant.all|{{#expr: {{#var:move.jumpdistant.base}}+{{#var:move.jumpdistant.mod}}}}}}
{{#vardefine: dyingWS|{{#var: allWS}}}}
+
{{#vardefine: move.jumpheight.all|{{#expr: {{#var:body.height.all}}/2+{{#var:move.jumpheight.base}}+{{#var:move.jumpheight.mod}}}}}}
{{#vardefine: baseTP|{{{战术阶段|{{{baseTP|1}}}}}}}}
+
{{#vardefine: move.jumpoff.all|{{#expr: {{#var:body.height.all}}+{{#var:move.jumpoff.base}}+{{#var:move.jumpoff.mod}}}}}}
{{#vardefine: baseEP|{{#ifexpr: {{#var: allE}}<1|{{{应变阶段|{{{baseEP|1}}}}}}|{{#expr: floor({{#var: allE}}/2+{{{应变阶段|{{{baseEP|1}}}}}}) }}}}}}
+
{{#vardefine: move.swim.all|{{#expr: {{#var:move.swim.base}}+{{#var:move.swim.mod}}}}}}
{{#vardefine: modTP|{{{额外战术阶段|{{{modTP|0}}}}}}}}
+
<!--正式输出表格-->
{{#vardefine: modEP|{{{额外应变阶段|{{{modEP|0}}}}}}}}
+
{{#vardefine: allTP|{{#ifexpr: {{#expr: 1+{{#var:modTP}}}}<0|0|{{#expr: 1+{{#var:modTP}}}}}}}}
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{{#vardefine: allEP|{{#ifexpr: {{#expr: {{#var:baseEP}}+{{#var:modEP}}}}<0|0|{{#expr: {{#var:baseEP}}+{{#var:modEP}}}}}}}}
+
{{#vardefine: baseDRMat|{{{天生物质防护|{{{baseDRMat|0}}}}}}}}
+
{{#vardefine: baseDRDis|{{{天生疾病防护|{{{baseDRDis|0}}}}}}}}
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{{#vardefine: baseDREne|{{{天生能量防护|{{{baseDREne|0}}}}}}}}
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{{#vardefine: baseDRSpe|{{{天生灵能防护|{{{baseDRSpe|0}}}}}}}}
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{{#vardefine: modDRMat|{{{物质防护|{{{modDRMat|0}}}}}}}}
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{{#vardefine: modDRDis|{{{疾病防护|{{{modDRDis|0}}}}}}}}
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{{#vardefine: modDREne|{{{能量防护|{{{modDREne|0}}}}}}}}
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{{#vardefine: modDRSpe|{{{灵能防护|{{{modDRSpe|0}}}}}}}}
+
{{#vardefine: allDRMat|{{#expr: {{#var:baseDRMat}}+{{#var:modDRMat}}}}}}
+
{{#vardefine: allDRDis|{{#expr: {{#var:baseDRDis}}+{{#var:modDRDis}}}}}}
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{{#vardefine: allDREne|{{#expr: {{#var:baseDREne}}+{{#var:modDREne}}}}}}
+
{{#vardefine: allDRSpe|{{#expr: {{#var:baseDRSpe}}+{{#var:modDRSpe}}}}}}
+
{{#vardefine: baseDAPry|{{{天生格挡优势|{{{baseDAPry|0}}}}}}}}
+
{{#vardefine: baseDADdg|{{{天生闪避优势|{{{baseDADdg|0}}}}}}}}
+
{{#vardefine: baseDARes|{{{天生抵抗优势|{{{baseDARes|0}}}}}}}}
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{{#vardefine: baseDANtr|{{{天生消解优势|{{{baseDANtr|0}}}}}}}}
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{{#vardefine: modDANtr|{{{消解优势|{{{modDANtr|0}}}}}}}}
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{{#vardefine: modDARes|{{{抵抗优势|{{{modDARes|0}}}}}}}}
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{{#vardefine: modDAPry|{{{格挡优势|{{{modDAPry|0}}}}}}}}
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{{#vardefine: modDADdg|{{{闪避优势|{{{modDADdg|0}}}}}}}}
+
{{#vardefine: allDANtr|{{#ifexpr: {{#expr: {{#var:allL}}+{{#var:baseDANtr}}+{{#var:modDANtr}}+3}}<1|1|{{#expr: {{#var:allL}}+{{#var:baseDANtr}}+{{#var:modDANtr}}+3}}}}}}
+
{{#vardefine: allDARes|{{#ifexpr: {{#expr: {{#var:allI}}+{{#var:baseDARes}}+{{#var:modDARes}}+3}}<1|1|{{#expr: {{#var:allI}}+{{#var:baseDARes}}+{{#var:modDARes}}+3}}}}}}
+
{{#vardefine: allDAPry|{{#ifexpr: {{#expr: {{#var:allT}}+{{#var:baseDAPry}}+{{#var:modDAPry}}+3}}<1|1|{{#expr: {{#var:allT}}+{{#var:baseDAPry}}+{{#var:modDAPry}}+3}}}}}}
+
{{#vardefine: allDADdg|{{#ifexpr: {{#expr: {{#var:allE}}+{{#var:baseDADdg}}+{{#var:modDADdg}}+3}}<1|1|{{#expr: {{#var:allE}}+{{#var:baseDADdg}}+{{#var:modDADdg}}+3}}}}}}
+
{{#vardefine: baseSight|{{{天生感知距离|{{{baseSight|100}}}}}}}}
+
{{#vardefine: baseStrategyMove|{{{天生战术移动距离|{{{baseStrategyMove|5}}}}}}}}
+
{{#vardefine: baseQuickStep|{{{天生快步距离|{{{baseQuickStep|2}}}}}}}}
+
{{#vardefine: baseClimb|{{{天生攀爬距离|{{{baseClimb|2}}}}}}}}
+
{{#vardefine: basePushDrag|{{{天生推移距离|{{{basePushDrag|2}}}}}}}}
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{{#vardefine: modSight|{{{感知距离|{{{modSight|0}}}}}}}}
+
{{#vardefine: modFullSpeed|{{{全速移动距离|{{{modFullSpeed|0}}}}}}}}
+
{{#vardefine: modStrategyMove|{{{战术移动距离|{{{modStrategyMove|0}}}}}}}}
+
{{#vardefine: modQuickStep|{{{快步距离|{{{modQuickStep|0}}}}}}}}
+
{{#vardefine: modClimb|{{{攀爬距离|{{{modClimb|0}}}}}}}}
+
{{#vardefine: modPushDrag|{{{推移距离|{{{modPushDrag|0}}}}}}}}
+
{{#vardefine: allSight|{{#expr: {{#var:baseSight}}+{{#var:modSight}}}}}}
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{{#vardefine: allStrategyMove|{{#expr: {{#var:baseStrategyMove}}+{{#var:modStrategyMove}}}}}}
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{{#vardefine: allFullSpeed|{{#expr: {{#var:allStrategyMove}}*2+{{#var:modFullSpeed}}}}}}
+
{{#vardefine: allQuickStep|{{#expr: {{#var:baseQuickStep}}+{{#var:modQuickStep}}}}}}
+
{{#vardefine: allClimb|{{#expr: {{#var:baseClimb}}+{{#var:modClimb}}}}}}
+
{{#vardefine: allPushDrag|{{#expr: {{#var:basePushDrag}}+{{#var:modPushDrag}}}}}}
+
{{#vardefine: baseReach|{{{触及范围|{{{baseReach|1}}}}}}}}
+
{{#vardefine: baseThrow|{{#ifexpr: {{#var: allT}}<0|0|{{#expr: {{#var: allT}}+5}}}}}}
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{{#vardefine: baseRange|{{{射程|{{{baseRange|10}}}}}}}}
+
{{#vardefine: modReach|{{{额外触及范围|{{{modReach|0}}}}}}}}
+
{{#vardefine: modThrow|{{{额外丢掷距离|{{{modThrow|0}}}}}}}}
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{{#vardefine: modRange|{{{额外射程|{{{modRange|0}}}}}}}}
+
{{#vardefine: allReach|{{#expr: {{#var:baseReach}}+{{#var:modReach}}}}}}
+
{{#vardefine: allThrow|{{#ifexpr: {{#var: allT}}<0|-|{{#expr: {{#var:baseThrow}}+{{#var:modThrow}}}}}}}}
+
{{#vardefine: allRange|{{#expr: {{#var:baseRange}}+{{#var:modRange}}}}}}
+
{{#vardefine: sense|{{{感知手段|{{{sense|视觉}}}}}}}}
+
{{#vardefine: exp|{{{经验点数|{{{exp|0}}}}}}}}
+
{{#vardefine: pa|{{{成长点数|{{{pa|0}}}}}}}}
+
<!--{{#vardefine: base|{{{|{{{base|0}}}}}}}}
+
{{#vardefine: mod|{{{额外|{{{mod|0}}}}}}}}
+
{{#vardefine: all|{{#expr: {{#var:base}}+{{#var:mod}}}}}}-->
+
 
|-
 
|-
 
!width=80px bgcolor="#eeeeee" style="font-weight: bold; text-align: center;"|[[活力]]
 
!width=80px bgcolor="#eeeeee" style="font-weight: bold; text-align: center;"|[[活力]]
第184行: 第129行:
 
{|width=100%
 
{|width=100%
 
|width=50% valign=top|
 
|width=50% valign=top|
*[[经验点数]]: {{#var: exp}}
+
*[[经验点数]]: {{#var: attr.xp.now}}
 
*[[感知]]手段: {{#var: sense}}
 
*[[感知]]手段: {{#var: sense}}
 
*[[感知距离]]: {{#var: allSight}}米
 
*[[感知距离]]: {{#var: allSight}}米
 
*[[触及范围]]: {{#var: allReach}}米
 
*[[触及范围]]: {{#var: allReach}}米
*[[丢掷]]距离: {{#ifeq: {{#var: allThrow}}|-|不能丢掷武器|{{#var: allThrow}}米}}
+
*[[丢掷]]距离: {{#var: attr.S.all}}米
*[[射程]]: {{#var: allRange}}米
+
 
|width=50% valign=top|
 
|width=50% valign=top|
*[[成长点数]]: {{#var: pa}}
+
*[[成长点数]]: {{#var: attr.pa.now}}
*[[战术移动]]:{{#var: allStrategyMove}}米
+
*[[战术移动]]:{{#var: move.tactical.all}}米
*[[全速移动]]: {{#var: allFullSpeed}}米
+
*[[攀爬]]: {{#var: move.climb.all}}米
*[[快步]]: {{#var: allQuickStep}}米
+
*[[跳跃]]: 最远{{#var:move.jumpdistant.all}}米, 最高{{#var:move.jumpheight.all}}米
*[[攀爬]]: {{#var: allClimb}}米
+
*[[跳下]]: 每超过{{#var:move.jumpoff.all}}米1倍增加1[[伤势]].
*[[推移]]/[[拖拽]]/[[搀扶]]: {{#var: allPushDrag}}
+
 
|-
 
|-
 
|colspan=2|
 
|colspan=2|

在2013年11月24日 (日) 08:09所做的修订版本