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− | <includeonly>{|width=100% | + | <includeonly> |
− | <!--体征资料--> | + | <!--属性--> |
− | {{#vardefine: body.height.base|{{{身高|{{{body.height.base|1.7}}}}}}}} | + | {{#vardefine: attr.m|{{#expr: {{{强壮|3}}}}}}} |
− | {{#vardefine: body.height.mod|{{{身高修正|{{{body.height.mod|0}}}}}}}}
| + | {{#vardefine: attr.e|{{#expr: {{{灵巧|3}}}}}}} |
− | {{#vardefine: body.height.all|{{#expr: {{#var:body.height.base}}+{{#var:body.height.mod}}}}}}
| + | {{#vardefine: attr.s|{{#expr: {{{直觉|3}}}}}}} |
− | <!--主要属性配点-->
| + | {{#vardefine: attr.h|{{#expr: {{#var: attr.m}}+{{{伤势修正|{{{伤势|0}}}}}}}}}} |
− | {{#vardefine: attr.M.base|{{{活力|{{{attr.M.base|3}}}}}}}}
| + | {{#vardefine: attr.a|{{#expr: {{#var: attr.e}}+{{{疲劳修正|{{{疲劳|0}}}}}}}}}} |
− | {{#vardefine: attr.E.base|{{{耐力|{{{attr.E.base|3}}}}}}}} | + | {{#vardefine: attr.l|{{#expr: {{#var: attr.s}}+{{{透支修正|{{{透支|0}}}}}}}}}} |
− | {{#vardefine: attr.S.base|{{{强壮|{{{attr.S.base|3}}}}}}}} | + | {{#vardefine: attr.p|{{#expr: {{{潜能|0}}}}}}} |
− | {{#vardefine: attr.H.base|{{{知觉|{{{attr.H.base|3}}}}}}}} | + | {{#vardefine: save.p|{{#expr: {{{物质防护|{{{物质|0}}}}}}}}}} |
− | {{#vardefine: attr.A.base|{{{协调|{{{attr.A.base|3}}}}}}}} | + | {{#vardefine: save.e|{{#expr: {{{能量防护|{{{能量|0}}}}}}}}}} |
− | {{#vardefine: attr.L.base|{{{灵性|{{{attr.L.base|3}}}}}}}} | + | {{#vardefine: save.s|{{#expr: {{{灵能防护|{{{灵能|0}}}}}}}}}} |
− | <!--主要属性修正-->
| + | {{#vardefine: defend.b|{{#expr: {{#var: attr.m}}+{{{格挡优势|{{{格挡|0}}}}}}}}}} |
− | {{#vardefine: attr.M.mod|{{{活力修正|{{{attr.M.mod|0}}}}}}}} | + | {{#vardefine: defend.d|{{#expr: {{#var: attr.e}}+{{{闪避优势|{{{闪避|0}}}}}}}}}} |
− | {{#vardefine: attr.E.mod|{{{耐力修正|{{{attr.E.mod|0}}}}}}}} | + | {{#vardefine: defend.r|{{#expr: {{#var: attr.s}}+{{{抵抗优势|{{{抵抗|0}}}}}}}}}} |
− | {{#vardefine: attr.S.mod|{{{强壮修正|{{{attr.S.mod|0}}}}}}}}
| + | {{#vardefine: move.tm|{{#expr: {{{战术移动|0}}}}}}} |
− | {{#vardefine: attr.H.mod|{{{知觉修正|{{{attr.H.mod|0}}}}}}}}
| + | {{#vardefine: move.qs|{{#expr: {{{快步|0}}}}}}} |
− | {{#vardefine: attr.A.mod|{{{协调修正|{{{attr.A.mod|0}}}}}}}} | + | {{#vardefine: sense.method|{{{感知方法|视觉}}}}} |
− | {{#vardefine: attr.L.mod|{{{灵性修正|{{{attr.L.mod|0}}}}}}}}
| + | {{#vardefine: sense.distance|{{#expr: {{{感知距离|0}}}}}}} |
− | <!--主要属性输出结果-->
| + | {{#vardefine: attack.reach|{{#expr: {{{触及范围|0}}}}}}} |
− | {{#vardefine: attr.M.all|{{#expr: {{#var:attr.M.base}}+{{#var:attr.M.mod}}}}}}
| + | {{#vardefine: attack.throw|{{#expr: {{#var: attr.m}}*3+{{{丢掷距离|0}}}}}}} |
− | {{#vardefine: attr.E.all|{{#expr: {{#var:attr.E.base}}+{{#var:attr.E.mod}}}}}} | + | {{#vardefine: body.height|{{#expr: {{{身高|0}}}}}}} |
− | {{#vardefine: attr.S.all|{{#expr: {{#var:attr.S.base}}+{{#var:attr.S.mod}}}}}}
| + | {{#vardefine: body.grid|{{#expr: {{{占地|0}}}}}}} |
− | {{#vardefine: attr.H.all|{{#expr: {{#var:attr.H.base}}+{{#var:attr.H.mod}}}}}}
| + | |
− | {{#vardefine: attr.A.all|{{#expr: {{#var:attr.A.base}}+{{#var:attr.A.mod}}}}}} | + | |
− | {{#vardefine: attr.L.all|{{#expr: {{#var:attr.L.base}}+{{#var:attr.L.mod}}}}}} | + | |
− | <!--成长属性-->
| + | |
− | {{#vardefine: attr.pa.template|{{{潜能模板|{{{attr.pa.template|6}}}}}}}}
| + | |
− | {{#vardefine: attr.pa.now|{{{潜能点数|{{{attr.pa.now|0}}}}}}}}
| + | |
− | {{#vardefine: attr.xp.template|{{{经验模板|{{{attr.xp.template|12}}}}}}}}
| + | |
− | {{#vardefine: attr.xp.now|{{{经验点数|{{{attr.xp.now|0}}}}}}}} | + | |
− | <!--天生防护属性-->
| + | |
− | {{#vardefine: attr.physave.base|{{{天生物质防护|{{{attr.physave.base|0}}}}}}}} | + | |
− | {{#vardefine: attr.dissave.base|{{{天生疾病防护|{{{attr.dissave.base|0}}}}}}}} | + | |
− | {{#vardefine: attr.enesave.base|{{{天生能量防护|{{{attr.enesave.base|0}}}}}}}} | + | |
− | {{#vardefine: attr.spesave.base|{{{天生灵能防护|{{{attr.spesave.base|0}}}}}}}}
| + | |
− | <!--防护属性修正-->
| + | |
− | {{#vardefine: attr.physave.mod|{{{物质防护|{{{attr.physave.mod|0}}}}}}}} | + | |
− | {{#vardefine: attr.dissave.mod|{{{疾病防护|{{{attr.dissave.mod|0}}}}}}}} | + | |
− | {{#vardefine: attr.enesave.mod|{{{能量防护|{{{attr.enesave.mod|0}}}}}}}}
| + | |
− | {{#vardefine: attr.spesave.mod|{{{灵能防护|{{{attr.spesave.mod|0}}}}}}}}
| + | |
− | <!--测试用防护属性-->
| + | |
− | {{#vardefine: attr.physave.test|{{{物质|{{{attr.physave.test|x1 x2 x3 x4 x5 x6}}}}}}}} | + | |
− | {{#vardefine: attr.dissave.test|{{{疾病|{{{attr.dissave.test|x1 x2 x3 x4 x5 x6}}}}}}}} | + | |
− | {{#vardefine: attr.enesave.test|{{{能量|{{{attr.enesave.test|x1 x2 x3 x4 x5 x6}}}}}}}}
| + | |
− | {{#vardefine: attr.spesave.test|{{{灵能|{{{attr.spesave.test|x1 x2 x3 x4 x5 x6}}}}}}}}
| + | |
− | <!--防护属性输出结果-->
| + | |
− | {{#vardefine: attr.physave.all|{{#expr: {{#var:attr.physave.base}}+{{#var:attr.physave.mod}}}}}}
| + | |
− | {{#vardefine: attr.dissave.all|{{#expr: {{#var:attr.dissave.base}}+{{#var:attr.dissave.mod}}}}}} | + | |
− | {{#vardefine: attr.enesave.all|{{#expr: {{#var:attr.enesave.base}}+{{#var:attr.enesave.mod}}}}}}
| + | |
− | {{#vardefine: attr.spesave.all|{{#expr: {{#var:attr.spesave.base}}+{{#var:attr.spesave.mod}}}}}}
| + | |
− | <!--天生防御优势-->
| + | |
− | {{#vardefine: attr.parry.base|{{{天生格挡优势|{{{attr.parry.base|0}}}}}}}}
| + | |
− | {{#vardefine: attr.dodge.base|{{{天生闪避优势|{{{attr.dodge.base|0}}}}}}}}
| + | |
− | {{#vardefine: attr.resist.base|{{{天生抵抗优势|{{{attr.resist.base|0}}}}}}}}
| + | |
− | {{#vardefine: attr.neutralize.base|{{{天生消解优势|{{{attr.neutralize.base|0}}}}}}}}
| + | |
− | <!--防御优势修正-->
| + | |
− | {{#vardefine: attr.parry.mod|{{{格挡优势|{{{attr.parry.mod|0}}}}}}}}
| + | |
− | {{#vardefine: attr.dodge.mod|{{{闪避优势|{{{attr.dodge.mod|0}}}}}}}}
| + | |
− | {{#vardefine: attr.resist.mod|{{{抵抗优势|{{{attr.resist.mod|0}}}}}}}} | + | |
− | {{#vardefine: attr.neutralize.mod|{{{消解优势|{{{attr.neutralize.mod|0}}}}}}}}
| + | |
− | <!--防御优势输出结果-->
| + | |
− | {{#vardefine: attr.parry.all|{{#expr: {{#var:attr.S.all}}+{{#var:attr.parry.base}}+{{#var:attr.parry.mod}}}}}}
| + | |
− | {{#vardefine: attr.resist.all|{{#expr: {{#var:attr.H.all}}+{{#var:attr.resist.base}}+{{#var:attr.resist.mod}}}}}}
| + | |
− | {{#vardefine: attr.dodge.all|{{#expr: {{#var:attr.A.all}}+{{#var:attr.dodge.base}}+{{#var:attr.dodge.mod}}}}}}
| + | |
− | {{#vardefine: attr.neutralize.all|{{#expr: {{#var:attr.L.all}}+{{#var:attr.neutralize.base}}+{{#var:attr.neutralize.mod}}}}}} | + | |
− | <!--战斗属性-->
| + | |
− | {{#vardefine: attr.fatigue.base|{{{天生疲劳|{{{attr.fatigue.base|0}}}}}}}}
| + | |
− | {{#vardefine: attr.wounds.base|{{{天生伤势|{{{attr.wounds.base|0}}}}}}}}
| + | |
− | {{#vardefine: attr.fatigue.mod|{{{疲劳|{{{attr.fatigue.mod|0}}}}}}}} | + | |
− | {{#vardefine: attr.wounds.mod|{{{伤势|{{{attr.wounds.mod|0}}}}}}}}
| + | |
− | {{#vardefine: attr.fatigue.all|{{#expr: {{#var:attr.M.all}}+{{#var:attr.fatigue.base}}+{{#var:attr.fatigue.mod}}}}}}
| + | |
− | {{#vardefine: attr.wounds.all|{{#expr: {{#var:attr.E.all}}+{{#var:attr.wounds.base}}+{{#var:attr.wounds.mod}}}}}}
| + | |
− | <!--移动-->
| + | |
− | {{#vardefine: move.tactical.base|{{{天生战术移动|{{{move.tactical.base|5}}}}}}}}
| + | |
− | {{#vardefine: move.tactical.mod|{{{战术移动|{{{move.tactical.mod|0}}}}}}}}
| + | |
− | {{#vardefine: move.quickstep.base|{{{天生快步|{{{move.quickstep.base|1}}}}}}}} | + | |
− | {{#vardefine: move.quickstep.mod|{{{快步|{{{move.quickstep.mod|0}}}}}}}} | + | |
− | {{#vardefine: move.climb.base|{{{天生攀爬|{{{move.climb.base|2}}}}}}}} | + | |
− | {{#vardefine: move.climb.mod|{{{攀爬|{{{move.climb.mod|0}}}}}}}} | + | |
− | {{#vardefine: move.jumpdistant.base|{{{天生跳跃距离|{{{move.jumpdistant.base|2}}}}}}}} | + | |
− | {{#vardefine: move.jumpdistant.mod|{{{跳跃距离|{{{move.jumpdistant.mod|0}}}}}}}}
| + | |
− | {{#vardefine: move.jumpheight.base|{{{天生跳跃高度|{{{move.jumpheight.base|0}}}}}}}} | + | |
− | {{#vardefine: move.jumpheight.mod|{{{跳跃高度|{{{move.jumpheight.mod|0}}}}}}}} | + | |
− | {{#vardefine: move.jumpoff.base|{{{天生跳下高度|{{{move.tactical.base|0}}}}}}}} | + | |
− | {{#vardefine: move.jumpoff.mod|{{{跳下高度|{{{move.tactical.mod|0}}}}}}}}
| + | |
− | {{#vardefine: move.swim.base|{{{天生游泳|{{{move.swim.base|2}}}}}}}}
| + | |
− | {{#vardefine: move.swim.mod|{{{游泳|{{{move.swim.mod|0}}}}}}}}
| + | |
− | <!--移动输出结果-->
| + | |
− | {{#vardefine: move.tactical.all|{{#expr: {{#var:move.tactical.base}}+{{#var:move.tactical.mod}}}}}}
| + | |
− | {{#vardefine: move.quickstep.all|{{#expr: {{#var:move.quickstep.base}}+{{#var:move.quickstep.mod}}}}}} | + | |
− | {{#vardefine: move.climb.all|{{#expr: {{#var:move.climb.base}}+{{#var:move.climb.mod}}}}}} | + | |
− | {{#vardefine: move.jumpdistant.all|{{#expr: {{#var:move.jumpdistant.base}}+{{#var:move.jumpdistant.mod}}}}}}
| + | |
− | {{#vardefine: move.jumpheight.all|{{#expr: {{#var:body.height.all}}/2+{{#var:move.jumpheight.base}}+{{#var:move.jumpheight.mod}}}}}}
| + | |
− | {{#vardefine: move.jumpoff.all|{{#expr: {{#var:body.height.all}}+{{#var:move.jumpoff.base}}+{{#var:move.jumpoff.mod}}}}}}
| + | |
− | {{#vardefine: move.swim.all|{{#expr: {{#var:move.swim.base}}+{{#var:move.swim.mod}}}}}}
| + | |
− | <!--其他-->
| + | |
− | {{#vardefine: misc.sensemethod|{{{misc.sensemethod|{{{感知方法|视觉}}}}}}}}
| + | |
− | {{#vardefine: misc.sensedistant.base|{{{misc.sensedistant.base|{{{天生感知距离|100}}}}}}}}
| + | |
− | {{#vardefine: misc.sensedistant.mod|{{{misc.sensedistant.mod|{{{感知距离|0}}}}}}}}
| + | |
− | {{#vardefine: misc.reach.base|{{{misc.reach.base|{{{天生触及范围|1}}}}}}}} | + | |
− | {{#vardefine: misc.reach.mod|{{{misc.reach.mod|{{{触及范围|0}}}}}}}} | + | |
− | {{#vardefine: misc.throw.base|{{{misc.throw.base|{{{天生丢掷距离|0}}}}}}}}
| + | |
− | {{#vardefine: misc.throw.mod|{{{misc.throw.mod|{{{丢掷距离|0}}}}}}}}
| + | |
− | <!--其他输出结果-->
| + | |
− | {{#vardefine: misc.sensedistant.all|{{#expr: {{#var:misc.sensedistant.base}}+{{#var:misc.sensedistant.mod}}}}}}
| + | |
− | {{#vardefine: misc.reach.all|{{#expr: {{#var:misc.reach.base}}+{{#var:misc.reach.mod}}}}}}
| + | |
− | {{#vardefine: misc.throw.all|{{#expr: {{#var:attr.S.all}}+{{#var:misc.throw.base}}+{{#var:misc.throw.mod}}}}}}
| + | |
| <!--正式输出表格--> | | <!--正式输出表格--> |
| + | {|width=100% style="line-height: 2em;" |
| |- | | |- |
− | | | + | |'''[[素质]]'''||{{key|[[强壮]]: {{#var: attr.m}}}}||{{key|[[灵巧]]: {{#var: attr.e}}}}||{{key|[[直觉]]: {{#var: attr.s}}}} |
− | {|width=100% style="border: none; padding: none;"<!--style="border: 1px dashed #333333;"-->
| + | |
− | |width=348px valign=top align=left rowspan=4|
| + | |
− | {{tab|0|width=348px}} | + | |
− | |class="attr_M" width=58px height=78px valign=top| | + | |
− | {{tab|0|width=58px}} | + | |
− | |height=58px class="attrNum"|{{#var:attr.M.all}} | + | |
| |- | | |- |
− | |align=center|'''[[活力]]'''
| + | |'''[[损耗]]'''||{{key|最大[[伤势]]: {{#var: attr.h}}}}||{{key|最大[[疲劳]]: {{#var: attr.a}}}}||{{key|最大[[透支]]: {{#var: attr.l}}}} |
− | |} | + | |
− | |class="attr_E" width=58px height=78px valign=top| | + | |
− | {{tab|0|width=58px}} | + | |
− | |height=58px class="attrNum"|{{#var:attr.E.all}} | + | |
| |- | | |- |
− | |align=center|'''[[耐力]]'''
| + | |'''[[防护]]'''||{{key|[[物质防护]]: {{#var: save.p}}}}||{{key|[[能量防护]]: {{#var: save.e}}}}||{{key|[[灵能防护]]: {{#var: save.s}}}} |
− | |} | + | |
− | |class="attr_S" width=58px height=78px valign=top| | + | |
− | {{tab|0|width=58px}} | + | |
− | |height=58px class="attrNum"|{{#var:attr.S.all}} | + | |
| |- | | |- |
− | |align=center|'''[[强壮]]'''
| + | |'''[[防御]]'''||{{key|[[格挡]]: {{#var: defend.b}}{{imglink|icon_dice.png|投骰}}}}||{{key|[[闪避]]: {{#var: defend.d}}{{imglink|icon_dice.png|投骰}}}}||{{key|[[抵抗]]: {{#var: defend.r}}{{imglink|icon_dice.png|投骰}}}} |
− | |} | + | |
− | |class="attr_H" width=58px height=78px valign=top| | + | |
− | {{tab|0|width=58px}} | + | |
− | |height=58px class="attrNum"|{{#var:attr.H.all}} | + | |
| |- | | |- |
− | |align=center|'''[[知觉]]''' | + | |colspan=4|<hr size=0 style="border:0px"/> |
− | |}
| + | |
− | |class="attr_A" width=58px height=78px valign=top|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |height=58px class="attrNum"|{{#var:attr.A.all}}
| + | |
| |- | | |- |
− | |align=center|'''[[协调]]''' | + | |rowspan=4|'''其他''' |
− | |} | + | |{{key|[[触及范围]]: {{#var:attack.reach}}格}}||{{key|[[丢掷距离]]: {{#var:attack.throw}}格}}||{{key|[[潜能]]: {{#var:attr.p}}}} |
− | |class="attr_L" width=58px height=78px valign=top| | + | |
− | {{tab|0|width=58px}} | + | |
− | |height=58px class="attrNum"|{{#var:attr.L.all}} | + | |
| |- | | |- |
− | |align=center|'''[[灵性]]''' | + | |{{key|[[战术移动]]: {{#var: move.tm}}格}}||{{key|[[快步]]: {{#var: move.qs}}格}}||{{key|[[感知]]方法: {{#var:sense.method}}}} |
− | |} | + | |
| |- | | |- |
− | |colspan=6 height=12px| | + | |{{key|[[占地]]: {{#var:body.grid}}格}}||{{key|身高: {{#var: body.height}}米}}||{{key|[[感知]]距离: {{#var:sense.distance}}格}} |
− | ----
| + | |
| |- | | |- |
− | |class="attr_F" width=58px height=78px valign=bottom|
| + | |{{{其他|}}} |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[最大疲劳]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrNum"|{{#var:attr.fatigue.all}}
| + | |
− | |}
| + | |
− | |class="attr_W" width=58px height=78px valign=bottom|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[最大伤势]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrNum"|{{#var:attr.wounds.all}}
| + | |
− | |}
| + | |
− | |class="attr_parry" width=58px height=78px valign=bottom|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[格挡]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrRoll"|{{#var:attr.parry.all}}{{img|icon_diceshadow.png}}
| + | |
− | |}
| + | |
− | |class="attr_resist" width=58px height=78px valign=bottom|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[抵抗]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrRoll"|{{#var:attr.resist.all}}{{img|icon_diceshadow.png}}
| + | |
− | |}
| + | |
− | |class="attr_dodge" width=58px height=78px valign=bottom|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[闪避]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrRoll"|{{#var:attr.dodge.all}}{{img|icon_diceshadow.png}}
| + | |
− | |}
| + | |
− | |class="attr_neutralize" width=58px height=78px valign=bottom|
| + | |
− | {{tab|0|width=58px}}
| + | |
− | |align=center height=20px|'''[[消解]]'''
| + | |
− | |-
| + | |
− | |height=58px class="attrRoll"|{{#var:attr.neutralize.all}}{{img|icon_diceshadow.png}}
| + | |
− | |}
| + | |
− | |}
| + | |
− | |width=100% height=40px valign=middle align=left class="attr_physave"|
| + | |
− | {|style="border: none; padding: 0px; margin: 0px;"
| + | |
− | |valign=middle width=44px|'''[[物质防护|物质<br>防护]]'''
| + | |
− | |class="attrSave" valign=middle align=center width=40px|{{#var:attr.physave.all}}
| + | |
− | |}
| + | |
− | |-
| + | |
− | |width=100% height=40px valign=middle align=left class="attr_dissave"|
| + | |
− | {|style="border: none; padding: 0px; margin: 0px;"
| + | |
− | |valign=middle width=44px|'''[[疾病防护|疾病<br>防护]]'''
| + | |
− | |class="attrSave" valign=middle align=center width=40px|{{#var:attr.dissave.all}}
| + | |
− | |}
| + | |
− | |-
| + | |
− | |width=100% height=40px valign=middle align=left class="attr_enesave"|
| + | |
− | {|style="border: none; padding: 0px; margin: 0px;"
| + | |
− | |valign=middle width=44px|'''[[能量防护|能量<br>防护]]'''
| + | |
− | |class="attrSave" valign=middle align=center width=40px|{{#var:attr.enesave.all}}
| + | |
− | |}
| + | |
− | |-
| + | |
− | |width=100% height=40px valign=middle align=left class="attr_spesave"|
| + | |
− | {|style="border: none; padding: 0px; margin: 0px;"
| + | |
− | |valign=middle width=44px|'''[[灵能防护|灵能<br>防护]]'''
| + | |
− | |class="attrSave" valign=middle align=center width=40px|{{#var:attr.spesave.all}}
| + | |
− | |}
| + | |
− | |}
| + | |
− | {|width=100%
| + | |
− | |width=100% valign=top|
| + | |
− | ;{{sv|[[物质防护]]|{{#var:attr.physave.test}}}}{{sv|[[疾病防护]]|{{#var:attr.dissave.test}}}}
| + | |
− | ;{{sv|[[能量防护]]|{{#var:attr.enesave.test}}}}{{sv|[[灵能防护]]|{{#var:attr.spesave.test}}}}
| + | |
− | |}
| + | |
− | |}
| + | |
− | {|width=100%
| + | |
− | |width=50% valign=top|
| + | |
− | *[[经验点数]]: {{#var: attr.xp.now}}
| + | |
− | *[[潜能点数]]: {{#var: attr.pa.now}}
| + | |
− | *[[感知]]手段: {{#var: misc.sensemethod}}
| + | |
− | *[[感知距离]]: {{#var: misc.sensedistant.all}}米
| + | |
− | *[[触及范围]]: {{#var: misc.reach.all}}米
| + | |
− | *[[丢掷]][[射程]]: {{#var: misc.throw.all}}米
| + | |
− | |width=50% valign=top|
| + | |
− | *[[战术移动]]:{{#var: move.tactical.all}}米
| + | |
− | *[[快步]]: {{#var: move.quickstep.all}}米
| + | |
− | *[[游泳]]: {{#var: move.swim.all}}米
| + | |
− | *[[攀爬]]: {{#var: move.climb.all}}米
| + | |
− | *[[跳跃]]: 最远{{#var:move.jumpdistant.all}}米, 最高{{#var:move.jumpheight.all}}米
| + | |
− | *[[跳下]]: 每超过{{#var:move.jumpoff.all}}米1倍增加1[[伤势]].
| + | |
− | |-
| + | |
− | |colspan=2|
| + | |
− | {{{附加说明|{{{misc|}}}}}}
| + | |
| |} | | |} |
| </includeonly><noinclude>[[category:模板]][[category:编辑]] | | </includeonly><noinclude>[[category:模板]][[category:编辑]] |