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{{#vardefine: agephase|{{#switch: {{{年龄阶段|青壮}}}|青壮=prime|少儿=juvenile|迟暮=twilight|#default=prime}}}}<!--素质属性求和-->{{#vardefine: muscle|{{#expr: {{#replaceset: {{{强壮|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: elastane|{{#expr: {{#replaceset: {{{灵巧|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: sense|{{#expr: {{#replaceset: {{{直觉|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}<!--损耗属性求和-->{{#vardefine: hurts|{{#expr: {{#var: muscle}}+{{#ifeq: {{#replaceset: {{{最大伤势|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大伤势|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: acted|{{#expr: {{#var: elastane}}+{{#ifeq: {{#replaceset: {{{最大疲劳|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大疲劳|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: leaks|{{#expr: {{#var: sense}}+{{#ifeq: {{#replaceset: {{{最大透支|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大透支|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}<!--防御投骰求和-->{{#vardefine: parry|{{#expr: {{#var: muscle}}+{{#ifeq: {{#replaceset: {{{格挡|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{格挡|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: dodge|{{#expr: {{#var: elastane}}+{{#ifeq: {{#replaceset: {{{闪避|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{闪避|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: resist|{{#expr: {{#var: sense}}+{{#ifeq: {{#replaceset: {{{抵抗|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{抵抗|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}
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{{#vardefine: agephase|{{#switch: {{{年龄阶段|青壮}}}|青壮=prime|少儿=juvenile|迟暮=twilight|#default=prime}}}}
 
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<!--素质属性求和-->{{#vardefine: muscle|{{#expr: {{#replaceset: {{{强壮|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: elastane|{{#expr: {{#replaceset: {{{灵巧|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: sense|{{#expr: {{#replaceset: {{{直觉|3}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}
{{#vardefine: psave|{{#expr: {{#replaceset: {{{物质防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}
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<!--损耗属性求和-->{{#vardefine: hurts|{{#expr: {{#var: muscle}}+{{#ifeq: {{#replaceset: {{{最大伤势|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大伤势|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: acted|{{#expr: {{#var: elastane}}+{{#ifeq: {{#replaceset: {{{最大疲劳|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大疲劳|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: leaks|{{#expr: {{#var: sense}}+{{#ifeq: {{#replaceset: {{{最大透支|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{最大透支|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}
{{#vardefine: esave|{{#expr: {{#replaceset: {{{能量防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}
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<!--防御投骰求和-->{{#vardefine: parry|{{#expr: {{#var: muscle}}+{{#ifeq: {{#replaceset: {{{格挡|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{格挡|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: dodge|{{#expr: {{#var: elastane}}+{{#ifeq: {{#replaceset: {{{闪避|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{闪避|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}{{#vardefine: resist|{{#expr: {{#var: sense}}+{{#ifeq: {{#replaceset: {{{抵抗|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}||0|{{#replaceset: {{{抵抗|}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}}}
{{#vardefine: ssave|{{#expr: {{#replaceset: {{{灵毒防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}
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<!--防护求和-->{{#vardefine: psave|{{#expr: {{#replaceset: {{{物质防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: esave|{{#expr: {{#replaceset: {{{能量防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}{{#vardefine: ssave|{{#expr: {{#replaceset: {{{灵毒防护|0}}}|/([^\d\+\-\*\/+-*/×÷\(\)])/i=|}}}}}}
 
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<!--素质属性保护处理-->{{#vardefine: muscle|{{#ifexpr: {{#var: muscle}}<1|1|{{#var: muscle}}}}}}{{#vardefine: elastane|{{#ifexpr: {{#var: elastane}}<1|1|{{#var: elastane}}}}}}{{#vardefine: sense|{{#ifexpr: {{#var: sense}}<1|1|{{#var: sense}}}}}}
<!--属性保护处理-->{{#vardefine: muscle|{{#ifexpr: {{#var: muscle}}<1|1|{{#var: muscle}}}}}}{{#vardefine: elastane|{{#ifexpr: {{#var: elastane}}<1|1|{{#var: elastane}}}}}}{{#vardefine: sense|{{#ifexpr: {{#var: sense}}<1|1|{{#var: sense}}}}}}{{#vardefine: hurts|{{#ifexpr: {{#var: hurts}}<1|1|{{#var: hurts}}}}}}{{#vardefine: acted|{{#ifexpr: {{#var: acted}}<1|1|{{#var: acted}}}}}}{{#vardefine: leaks|{{#ifexpr: {{#var: leaks}}<1|1|{{#var: leaks}}}}}}{{#vardefine: parry|{{#ifexpr: {{#var: parry}}<1|1|{{#var: parry}}}}}}{{#vardefine: dodge|{{#ifexpr: {{#var: dodge}}<1|1|{{#var: dodge}}}}}}{{#vardefine: resist|{{#ifexpr: {{#var: resist}}<1|1|{{#var: resist}}}}}}
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<!--损耗属性保护处理-->{{#vardefine: hurts|{{#ifexpr: {{#var: hurts}}<1|1|{{#var: hurts}}}}}}{{#vardefine: acted|{{#ifexpr: {{#var: acted}}<1|1|{{#var: acted}}}}}}{{#vardefine: leaks|{{#ifexpr: {{#var: leaks}}<1|1|{{#var: leaks}}}}}}
 
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<!--防御投骰保护处理-->{{#vardefine: parry|{{#ifexpr: {{#var: parry}}<1|1|{{#var: parry}}}}}}{{#vardefine: dodge|{{#ifexpr: {{#var: dodge}}<1|1|{{#var: dodge}}}}}}{{#vardefine: resist|{{#ifexpr: {{#var: resist}}<1|1|{{#var: resist}}}}}}
{{#vardefine: psave|{{#ifeq: {{#var: psave}}||0|{{#var:psave}}}}}}
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<!--防护的空值处理-->{{#vardefine: psave|{{#ifeq: {{#var: psave}}||0|{{#var:psave}}}}}}{{#vardefine: esave|{{#ifeq: {{#var: esave}}||0|{{#var:esave}}}}}}{{#vardefine: ssave|{{#ifeq: {{#var: ssave}}||0|{{#var:ssave}}}}}}
{{#vardefine: esave|{{#ifeq: {{#var: esave}}||0|{{#var:esave}}}}}}
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<!--角色卡框架--><div style="position:relative; float: left; width: 978px; margin:8px; padding: none; ">
{{#vardefine: ssave|{{#ifeq: {{#var: ssave}}||0|{{#var:ssave}}}}}}
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<div style="position:relative; float: left; width: 978px; margin:8px; padding: none; ">
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<div class="sheetCol" style="margin-left:4px; border-radius: 24px 0 0 24px; background-color: #f7f8f8; width: 472px;">
 
<div class="sheetCol" style="margin-left:4px; border-radius: 24px 0 0 24px; background-color: #f7f8f8; width: 472px;">
 
<div class="sheetScore" style="border-top: none; width: 472px; vertical-align: middle;">{{img|icon_name.png}} <span>
 
<div class="sheetScore" style="border-top: none; width: 472px; vertical-align: middle;">{{img|icon_name.png}} <span>

在2015年5月7日 (四) 06:11所做的修订版本