个人工具

归档/v2/Ability:亡骨囚笼

出自Meshal Lite

跳转到: 导航, 搜索
第1行: 第1行:
{{frm
+
<!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0
|name=亡骨囚笼
+
| true = 1
|class=magic_ability
+
| yes = 1
|type=主动 创造 控制 巫术 法术
+
| 1 = 1
|1=
+
| y = 1
{{row|时机|
+
| false = 0
 +
| no = 0
 +
| 0 = 0
 +
| n = 0
 +
| #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: magic_ability
 +
| gender_feature = Feature
 +
| race_feature = Feature
 +
| size_feature = Feature
 +
| form_feature = Feature
 +
| class_feature = Feature
 +
| worship_feature = Feature
 +
| ability = Ability
 +
| talent_ability = Ability
 +
| passive_ability = Ability
 +
| magic_ability = Ability
 +
| path = Path
 +
| feature_path = Path
 +
| buff = Buff
 +
| enforced_buff = Buff
 +
| item = Item
 +
| weapon_item = Item
 +
| shield_item = Item
 +
| armor_item = Item
 +
| ammo_item = Item
 +
| craft_item = Item
 +
| environment = Environment
 +
| magic_environment = Environment
 +
| creature = Creature
 +
| char = Char
 +
| player = 用户
 +
| team = Team
 +
| year = History
 +
| #default = magic_ability }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: magic_ability
 +
| gender_feature = FEDBF4
 +
| race_feature = FED5E0
 +
| size_feature = F0DDFE
 +
| form_feature = F4D8FE
 +
| class_feature = E8DFFE
 +
| worship_feature = FED9D9
 +
| ability = FFE39D
 +
| talent_ability = FFD279
 +
| passive_ability = FFEACA
 +
| magic_ability = ffe1ce
 +
| path = f5bbb4
 +
| feature_path = e2a59d
 +
| buff = C2E6FF
 +
| enforced_buff = D2F6FF
 +
| item = DAEDE2
 +
| weapon_item = C9EDCC
 +
| shield_item = B4EDC9
 +
| armor_item = D0EDBC
 +
| ammo_item = E7EDC2
 +
| craft_item = b2e4da
 +
| environment = a0d4f5
 +
| magic_environment = a0bef5
 +
| creature = e0ccaa
 +
| char = d4e0aa
 +
| player = d4e0aa
 +
| team = ccccff
 +
| year = daad95
 +
| default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: magic_ability
 +
| gender_feature = gender
 +
| race_feature = race
 +
| size_feature = feature
 +
| form_feature = feature
 +
| class_feature = class
 +
| worship_feature = worship
 +
| ability = ability
 +
| talent_ability = talent
 +
| passive_ability = ability
 +
| magic_ability = magic
 +
| path = path
 +
| feature_path = path
 +
| buff = buff
 +
| enforced_buff = buff
 +
| item = item
 +
| weapon_item = weapon
 +
| shield_item = shield
 +
| armor_item = armor
 +
| ammo_item = ammo
 +
| craft_item = craft
 +
| environment = environment
 +
| magic_environment = environment
 +
| creature = creature
 +
| char = feature
 +
| player = feature
 +
| team = team
 +
| year = history
 +
| #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop|
 +
{{kl|子页面|<dl><dd /><inputbox>
 +
type=create
 +
width=24
 +
break=no
 +
placeholder=子页面名
 +
prefix={{FULLPAGENAME}}/
 +
preload=template:create_subpage
 +
editintro=template:subpage_sample
 +
buttonlabel=创建
 +
</inputbox></dl>
 +
:''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:亡骨囚笼}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:亡骨囚笼}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:亡骨囚笼}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:亡骨囚笼}}||off}}}}"
 +
|-
 +
! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:亡骨囚笼|亡骨囚笼]]|[[亡骨囚笼|{{#explode: 亡骨囚笼|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:亡骨囚笼}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:亡骨囚笼}}|action=edit}} 修改]]}}}}</div>
 +
|-
 +
{{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:亡骨囚笼}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:亡骨囚笼}}|{{#var:addsubpage}}|}}}}
 +
|-
 +
{{kl|基本|
 +
:'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:主动 创造 控制 巫术 法术|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:亡骨囚笼}}|{{#replaceset:主动 创造 控制 巫术 法术|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:亡骨囚笼}}|{{#replaceset:|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: |||
 +
}}
 +
}}
 +
|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
时机
 +
|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 
*[[战术阶段]]
 
*[[战术阶段]]
*耗费1份{{i|基础巫术材料}}
+
*耗费1份<span class="callCard">[[item:{{#explode:基础巫术材料|x|0}}|{{#ifeq: ||{{#explode:基础巫术材料|x|0}}|}}]]{{#ifeq: {{#explode:基础巫术材料|x|1}}|||x{{#expr: {{#explode:基础巫术材料|x|1}}}}}}</span>
<noinclude>{{:item:基础巫术材料}}</noinclude>}}
+
<noinclude>{{frm
{{row|效果|
+
|name=基础巫术材料
*指定1个距你10米内的生物作为目标. 你需要与目标进行1次[[对抗检定]](你获得等于[[灵感]]的[[优势]], 目标获得等于[[协调]]的[[优势]]), 若检定成功, 将在目标所在位置创造出1片{{e|亡骨囚笼}}, 持续[[回合]]数等于[[能力等级]], 并使目标身陷其中.
+
|class=item
**你只能将{{f|小型}}, {{f|中型}}, {{f|大型}}生物作为目标.
+
|type=琐碎 材料
{{#ifeq:{{{call|1}}}|1|{{:environment:亡骨囚笼}}|}}
+
|1=
<noinclude>{{:feature:小型}}{{:feature:中型}}{{:feature:大型}}</noinclude>}}
+
{{row|其他|
{{row|获得|
+
*常用于施展[[巫术]]能力.
*{{level_ability|5}}
+
*[[灵感]]至少为2.
+
*{{xpcost_ability|8|5}}
+
 
}}
 
}}
{{desc|谁也说不清这脚下的骨头是从哪里来的.}}
+
{{desc|基础巫术材料包括一些血块, 骨片, 尸蜡或毛发, 动物器官等.}}
 +
}}</noinclude>
 +
|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
效果
 +
|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 
 +
*指定1个距你10米内的生物作为目标. 你需要与目标进行1次[[对抗检定]](你获得等于[[灵感]]的[[优势]], 目标获得等于[[协调]]的[[优势]]), 若检定成功, 将在目标所在位置创造出1片[[environment:亡骨囚笼|{{#ifeq: ||亡骨囚笼|}}]], 持续[[回合]]数等于[[能力等级]], 并使目标身陷其中.
 +
**你只能将<span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]</span>, <span class="callCard">[[Feature:中型|{{#ifeq: ||中型|}}]]</span>, <span class="callCard">[[Feature:大型|{{#ifeq: ||大型|}}]]</span>生物作为目标.
 +
{{#ifeq:{{{call|1}}}|1|{{subst::environment:亡骨囚笼}}|}}
 +
<noinclude>{{cardFeature
 +
|name=小型
 +
|add={{addon|}}
 +
|img=defaultcardimg.jpg
 +
|illustrator=
 +
|class=size
 +
|type=
 +
|subtype=v8
 +
|content=
 +
{{cardRow|
 +
'''基本信息''':{{sizeLevel|s}}
 +
*'''[[身高]]''':0.6~1.2m
 +
*'''[[体重]]''':5~35kg
 +
*'''[[占位]]''':直径1[[步]]
 +
----
 +
* 你无法[[装备]][[重型]][[武器]]/[[防具]]
 
}}
 
}}
 +
|desc=小型生物要比[[中型]]生物小一些, 大约只有中型生物的一半身高.
 +
}}{{cardFeature
 +
|name=中型
 +
|add={{addon|}}
 +
|img=defaultcardimg.jpg
 +
|illustrator=
 +
|class=size
 +
|type=
 +
|subtype=v8
 +
|content=
 +
{{cardRow|
 +
'''基本信息''':{{sizeLevel|中型}}
 +
*'''[[身高]]/[[身长]]''':1.2~2.4m
 +
*'''[[体重]]''':35~120kg
 +
*'''[[占位]]''':直径1[[步]]
 +
}}
 +
|desc=因为规则作者的原因, 这就是中型体型的标准.这个体型介于{{f|大型}}生物和{{f|小型}}生物之间, 并不强大, 但适应力很不错.
 +
|descalign=left
 +
}}{{cardFeature
 +
|name=大型
 +
|add={{addon|}}
 +
|img=defaultcardimg.jpg
 +
|illustrator=
 +
|class=size
 +
|type=
 +
|subtype=v8
 +
|content=
 +
{{cardRow|
 +
'''基本信息''':{{sizeLevel|b}}
 +
*'''[[身高]]''':2.4~4.0m
 +
*'''[[体重]]''':120~260kg
 +
*'''[[占位]]''':直径2[[步]]
 +
----
 +
*你无法[[装备]][[琐碎]][[武器]]/[[防具]]
 +
}}
 +
|desc=大型生物比[[中型]]生物庞大, 甚至高大整整一倍, 通常也更为强壮.
 +
}}</noinclude>
 +
|-
 +
|width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
获得
 +
|style="border: 1px gray; border-style: dotted none none none;" valign="middle"|
 +
 +
*{{#switch:5
 +
| = 不能通过反复学习的方式来提升[[能力等级]].
 +
|1 = 不能通过反复学习的方式来提升[[能力等级]].
 +
|0 = 你可以反复学习此能力, 它没有[[能力等级]]上限.
 +
|#default = 最高[[能力等级]]可升至5级.
 +
}}
 +
*[[灵感]]至少为2.
 +
*你需要花费8点[[经验点数]]掌握{{#ifexpr: 5 > 0 | |{{#ifexpr: 1 = 0||和提升}}}}本能力{{#ifexpr: 5 > 0 |, 之后每提升1级, 需要比上1级多花费5点经验点数.|.}}
 +
 +
|-
 +
| colspan=2 style="text-align: right; background: #f2f2f2; color: #666; border: 1px gray; border-style: dotted none none none;"|<i>谁也说不清这脚下的骨头是从哪里来的.</i>
 +
|}

在2018年2月7日 (三) 08:07所做的修订版本