归档/v7/Creature:软泥怪
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<!--潜能求和--> | <!--潜能求和--> | ||
− | {{#vardefine: potential|{{expr|| | + | {{#vardefine: potential|{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
− | {{#vardefine: potentiallevel|{{expr|属性99| | + | {{#vardefine: potentiallevel|{{#ifeq: y|y|{{#ifeq: {{#replaceset: 属性99|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 属性99|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 属性99|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 属性99|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 属性99|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
{{#vardefine: potentiallevelrange|{{#ifexpr: {{#var: potentiallevel}}<900|{{#expr: floor({{#var:potentiallevel}}/30)*30}}~{{#expr: floor({{#var:potentiallevel}}/30)*30+29}}|900+}}}} | {{#vardefine: potentiallevelrange|{{#ifexpr: {{#var: potentiallevel}}<900|{{#expr: floor({{#var:potentiallevel}}/30)*30}}~{{#expr: floor({{#var:potentiallevel}}/30)*30+29}}|900+}}}} | ||
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<!--素质属性求和--> | <!--素质属性求和--> | ||
− | {{#vardefine: might|{{#ifeq: ||{{expr|基础9| | + | {{#vardefine: might|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 基础9|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 基础9|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 基础9|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 基础9|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 基础9|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
− | {{#vardefine: elastane|{{#ifeq: ||{{expr|基础3| | + | {{#vardefine: elastane|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 基础3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 基础3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 基础3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 基础3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 基础3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
− | {{#vardefine: sense|{{#ifeq: ||{{expr|基础1| | + | {{#vardefine: sense|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 基础1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 基础1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 基础1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 基础1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 基础1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
<!--素质占用求和--> | <!--素质占用求和--> | ||
− | {{#vardefine: mightoccupy|{{expr|无视伤痛3+以命换命3+角力2| | + | {{#vardefine: mightoccupy|{{#ifeq: y|y|{{#ifeq: {{#replaceset: 无视伤痛3+以命换命3+角力2|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 无视伤痛3+以命换命3+角力2|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 无视伤痛3+以命换命3+角力2|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 无视伤痛3+以命换命3+角力2|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 无视伤痛3+以命换命3+角力2|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
− | {{#vardefine: elastaneoccupy|{{expr|缴械3| | + | {{#vardefine: elastaneoccupy|{{#ifeq: y|y|{{#ifeq: {{#replaceset: 缴械3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 缴械3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 缴械3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 缴械3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 缴械3|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
− | {{#vardefine: senseoccupy|{{expr|| | + | {{#vardefine: senseoccupy|{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
<!--损耗属性求和--> | <!--损耗属性求和--> | ||
− | {{#vardefine: hurts|{{#ifeq: ||{{#expr: {{#var: might}}+{{expr|| | + | {{#vardefine: hurts|{{#ifeq: ||{{#expr: {{#var: might}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
− | {{#vardefine: acted|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr|| | + | {{#vardefine: acted|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
− | {{#vardefine: leaks|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr|| | + | {{#vardefine: leaks|{{#ifeq: ||{{#expr: {{#var: sense}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
<!--防御投骰求和--> | <!--防御投骰求和--> | ||
− | {{#vardefine: parry|{{#ifeq: ||{{#expr: {{#var: might}}+{{expr|| | + | {{#vardefine: parry|{{#ifeq: ||{{#expr: {{#var: might}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
− | {{#vardefine: dodge|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{expr|| | + | {{#vardefine: dodge|{{#ifeq: ||{{#expr: {{#var: elastane}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
− | {{#vardefine: resist|{{#ifeq: ||{{#expr: {{#var: sense}}+{{expr|| | + | {{#vardefine: resist|{{#ifeq: ||{{#expr: {{#var: sense}}+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
<!--防护求和--> | <!--防护求和--> | ||
− | {{#vardefine: psave|{{#ifeq: ||{{expr|天生5| | + | {{#vardefine: psave|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 天生5|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 天生5|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 天生5|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 天生5|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 天生5|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
− | {{#vardefine: esave|{{#ifeq: ||{{expr|| | + | {{#vardefine: esave|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
− | {{#vardefine: ssave|{{#ifeq: ||{{expr|| | + | {{#vardefine: ssave|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
<!--距离求和--> | <!--距离求和--> | ||
− | {{#vardefine: reach|{{#ifeq: ||{{expr|中型1| | + | {{#vardefine: reach|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
− | {{#vardefine: pace|{{#ifeq: ||{{expr|中型1| | + | {{#vardefine: pace|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 中型1|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}|{{{固定步幅}}} }} }} |
− | {{#vardefine: perceptdist|{{#ifeq: ||{{expr|100| | + | {{#vardefine: perceptdist|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 100|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 100|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 100|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 100|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 100|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
<!--负载--> | <!--负载--> | ||
− | {{#vardefine: carryweight|{{#ifeq: ||{{#expr: {{#var: might}}*10+{{expr|| | + | {{#vardefine: carryweight|{{#ifeq: ||{{#expr: {{#var: might}}*10+{{#ifeq: y|y|{{#ifeq: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: |/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}}| }} }} |
− | {{#vardefine: cubage|{{#ifeq: ||{{expr|中型600| | + | {{#vardefine: cubage|{{#ifeq: ||{{#ifeq: y|y|{{#ifeq: {{#replaceset: 中型600|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 中型600|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 中型600|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 中型600|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 中型600|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}| }} }} |
<!--身高体重--> | <!--身高体重--> | ||
− | {{#vardefine: bodyheight|{{expr|1.75| | + | {{#vardefine: bodyheight|{{#ifeq: y|y|{{#ifeq: {{#replaceset: 1.75|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 1.75|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 1.75|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 1.75|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 1.75|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
− | {{#vardefine: bodyweight|{{expr|80| | + | {{#vardefine: bodyweight|{{#ifeq: y|y|{{#ifeq: {{#replaceset: 80|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}||0|{{#if: {{#expr: {{#replaceset: 80|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}} < 0|{{#expr: ceil({{#replaceset: 80|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}|{{#expr: floor({{#replaceset: 80|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}})}}}}}}|{{#replaceset: 80|/([^\d\+\-\*\/+-*/×÷xX\(\)])/i=|÷=/|x=*|X=*|+=+|-=-|*=*|/=/|×=*}}}}}} |
<!--素质属性保护处理--> | <!--素质属性保护处理--> | ||
第125行: | 第125行: | ||
<!--数据处理结束--></div> | <!--数据处理结束--></div> | ||
<!--添加子页面入口-->{{#ifeq: {{#var: originpage}}|1|{{#ifingroup:sysop| | <!--添加子页面入口-->{{#ifeq: {{#var: originpage}}|1|{{#ifingroup:sysop| | ||
− | <span class="editEntrance">{{ | + | <span class="editEntrance"><nowiki></nowiki>{{SERVER}}/liteimg/{{lc:icon_addsubpage.png}}<nowiki></nowiki><inputbox> |
type=create | type=create | ||
width=24 | width=24 | ||
第131行: | 第131行: | ||
bgcolor=#ffffff | bgcolor=#ffffff | ||
placeholder=子页面名 | placeholder=子页面名 | ||
− | prefix={{FULLPAGENAME}}/ | + | prefix={{subst:FULLPAGENAME}}/ |
buttonlabel=创建子页面 | buttonlabel=创建子页面 | ||
</inputbox></span> | </inputbox></span> | ||
|}}|}} | |}}|}} | ||
{{#ifeq: {{#var: originpage}}|1|<div class="cardWrapper">|}}<!--卡牌外框--><div class="cardFrm" style="border-color:#{{#var: cardCharColor}}; {{#ifeq: {{#var: originpage}}|1|position:absolute; left:0; top:0;|}}"> | {{#ifeq: {{#var: originpage}}|1|<div class="cardWrapper">|}}<!--卡牌外框--><div class="cardFrm" style="border-color:#{{#var: cardCharColor}}; {{#ifeq: {{#var: originpage}}|1|position:absolute; left:0; top:0;|}}"> | ||
− | <!--卡牌头部--><div class="cardHead" style="background-color:#{{#var: cardCharColor}};">{{#var:cardicon}} <span class="cardTitle">[[归档/v7/Creature:软泥怪|软泥怪]]</span><span class="cardTitleAdd"></span><span class="cardType">{{#ifeq: {{#var: player}}|||[[{{#var: player}}]]}} {{#replaceset:软体|/(\S+)/i=[[\1]]|}}</span></div> | + | <!--卡牌头部--><div class="cardHead" style="background-color:#{{#var: cardCharColor}};">{{#var:cardicon}} <span class="cardTitle">[[归档/v7/Creature:软泥怪|软泥怪]]</span><span class="cardTitleAdd"></span><span class="cardType">{{#ifeq: {{#var: player}}|||[[{{#var: player}}]]}} {{#replaceset:软体|/(\\S+)/i=[[\\1]]|}}</span></div> |
− | <!--配图--><div class="cardImage">{{ | + | <!--配图--><div class="cardImage"><nowiki></nowiki>{{SERVER}}/liteimg/{{lc:/cardimage/defaultcardimg.jpg}}<nowiki></nowiki></div> |
<!--内容容器-左侧--><div class="cardContent" style="border-top-color: #{{#var:cardcolor}};><div class="cardDesc" style="background-color:#e9e9e9; position:absolute; bottom:0; height:6px;"></div> | <!--内容容器-左侧--><div class="cardContent" style="border-top-color: #{{#var:cardcolor}};><div class="cardDesc" style="background-color:#e9e9e9; position:absolute; bottom:0; height:6px;"></div> | ||
<!--潜能-->{{#ifeq:属性99|||<div class="cardSubjoin" style="background-color:#{{#var: cardCharColor}};">'''<span>{{#ifeq: |||[[潜能]] {{#var:potential}} / }}[[潜能等级]] {{#var:potentiallevel}}'''</span></div>}} | <!--潜能-->{{#ifeq:属性99|||<div class="cardSubjoin" style="background-color:#{{#var: cardCharColor}};">'''<span>{{#ifeq: |||[[潜能]] {{#var:potential}} / }}[[潜能等级]] {{#var:potentiallevel}}'''</span></div>}} | ||
第155行: | 第155行: | ||
|colspan=3|<hr> | |colspan=3|<hr> | ||
|- | |- | ||
− | |class="expandInfo"|<span class="cardCharValue">{{#var: parry}}{{ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: parry}}<nowiki></nowiki>{{SERVER}}/liteimg/{{lc:icon_dicelarge.png}}<nowiki></nowiki></span><br>'''[[格挡]]'''<div>'''[[格挡]][[投骰]]''': [[强壮]]{{#var: might}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"|<span class="cardCharValue">{{#var: dodge}}{{ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: dodge}}<nowiki></nowiki>{{SERVER}}/liteimg/{{lc:icon_dicelarge.png}}<nowiki></nowiki></span><br>'''[[闪避]]'''<div>'''[[闪避]][[投骰]]''': [[灵巧]]{{#var: elastane}}{{#ifeq: |||+}}</div> |
− | |class="expandInfo"|<span class="cardCharValue">{{#var: resist}}{{ | + | |class="expandInfo"|<span class="cardCharValue">{{#var: resist}}<nowiki></nowiki>{{SERVER}}/liteimg/{{lc:icon_dicelarge.png}}<nowiki></nowiki></span><br>'''[[抵抗]]'''<div>'''[[抵抗]][[投骰]]''': [[直觉]]{{#var: sense}}{{#ifeq: |||+}}</div> |
|- | |- | ||
|colspan=3|<hr> | |colspan=3|<hr> | ||
第179行: | 第179行: | ||
*当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力|||<div class="cardRow" style="text-align:right; border:none;">[[归档/v7/Creature:软泥怪|» 关于 软泥怪 的更多资料, 请在此处查阅]]</div>}}|}} | *当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力|||<div class="cardRow" style="text-align:right; border:none;">[[归档/v7/Creature:软泥怪|» 关于 软泥怪 的更多资料, 请在此处查阅]]</div>}}|}} | ||
</div></div> | </div></div> | ||
− | {{#ifeq: 归档/v7/Creature:软泥怪| | + | {{#ifeq: 归档/v7/Creature:软泥怪|归档/v7/Creature:软泥怪|<!--内容容器-右侧--><div class="cardCharAdminicle" style="margin-top:-4px;"> |
− | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{ | + | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{cardFeature |
− | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{ | + | |name=无性 |
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=gender | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | |desc=“Asexual / Genderless”<br>你没有显著的性征,“性别”对你而言只是一种奇怪的词汇。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{cardFeature | ||
+ | |name=小型 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=size | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''':{{sizeLevel|s}} | ||
+ | *'''[[身高]]''':0.6~1.2m | ||
+ | *'''[[体重]]''':5~35kg | ||
+ | *'''[[占位]]''':直径1[[步]] | ||
+ | ---- | ||
+ | * 你无法[[装备]][[重型]][[武器]]/[[防具]] | ||
+ | }} | ||
+ | |desc=小型生物要比[[中型]]生物小一些, 大约只有中型生物的一半身高. | ||
+ | }}</div>|}}</span><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{cardFeature | ||
+ | |name=软体 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor=[[user:Pucs|William Pucs]]@[http://www.necroz.com Necroz Studio] | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=form | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''' | ||
+ | *'''[[防护]]''':[[物理防护]]+2、[[侵蚀防护]]-1 | ||
+ | }} | ||
+ | |desc=“Mollusc”<br>软体生物通常没有骨骼,浑身柔软。这类生物包括蠕虫、章鱼、海参等。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span><span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{cardAbility | ||
+ | |name=无视伤痛 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|1}} [[透支]]+1 | ||
+ | *你的[[伤势]]-2 | ||
+ | }} | ||
+ | |desc=有时候强壮的肌肉可以使伤口暂时停止流血. | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{cardAbility | ||
+ | |name=以命换命 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|0}} 每场战斗1次 | ||
+ | *3[[秒]]内, 每当你被[[攻击]]而增加[[伤势]], 就会使攻击者增加同等数量的[[伤势]]. ''你可以随时[[消除]]本效果.'' | ||
+ | }} | ||
+ | |desc="我跟你拼了!" | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{cardAbility | ||
+ | |name=角力 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=m | ||
+ | |rank=2 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]2[[强壮]], 花费6[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[格挡]]+{{sec||1}} | ||
+ | |||
+ | 若你格挡的是[[近战攻击]], 且攻击者在你的[[触及]]范围内时, 与攻击者[[对抗]]投{{vs|{{r|你的[[强壮]]}}|{{r|对手[[强壮]]}}}}, 你赢得对抗则作用 | ||
+ | *攻击者将被你[[击退]]等于对抗[[差值]]的[[步]]数且[[倒地]]. | ||
+ | }} | ||
+ | |desc="我防御, 不代表我怕你!" | ||
+ | }}</div>|}}</span><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{cardAbility | ||
+ | |name=缴械 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=e | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[灵巧]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[近战攻击]]+{{sec||1}} | ||
+ | * 此次攻击不会增加[[伤势]], 但若[[命中]], 将使受击者[[装备]]的[[武器]][[掉落]]. 如果受击者装备有多把武器, 那么由你指定1把武器掉落. | ||
+ | }} | ||
+ | |desc="打打杀杀是大人的游戏, 小孩子还是离武器远点." | ||
+ | }}</div>|}}</span><span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{subst::Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<div class="cardFrm" style="width:99%; height:auto; margin-bottom:8px; background-color:#e9e9e9; border-color:#e9e9e9;"> | ||
+ | {{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{cardFeature | ||
+ | |name=无性 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=gender | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | |desc=“Asexual / Genderless”<br>你没有显著的性征,“性别”对你而言只是一种奇怪的词汇。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{cardFeature | ||
+ | |name=小型 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=size | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''':{{sizeLevel|s}} | ||
+ | *'''[[身高]]''':0.6~1.2m | ||
+ | *'''[[体重]]''':5~35kg | ||
+ | *'''[[占位]]''':直径1[[步]] | ||
+ | ---- | ||
+ | * 你无法[[装备]][[重型]][[武器]]/[[防具]] | ||
+ | }} | ||
+ | |desc=小型生物要比[[中型]]生物小一些, 大约只有中型生物的一半身高. | ||
+ | }}</div>|}}</span><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{cardFeature | ||
+ | |name=软体 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor=[[user:Pucs|William Pucs]]@[http://www.necroz.com Necroz Studio] | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=form | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''' | ||
+ | *'''[[防护]]''':[[物理防护]]+2、[[侵蚀防护]]-1 | ||
+ | }} | ||
+ | |desc=“Mollusc”<br>软体生物通常没有骨骼,浑身柔软。这类生物包括蠕虫、章鱼、海参等。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span>||| | ||
*'''[[特征]]''' | *'''[[特征]]''' | ||
<table style="width:100%; margin-left:1.4em;"> | <table style="width:100%; margin-left:1.4em;"> | ||
− | {{#ifeq: |||<tr><td style="width:2.5em;">'''[[种族]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{ | + | {{#ifeq: |||<tr><td style="width:2.5em;">'''[[种族]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{cardFeature |
− | </table>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{: | + | |name=无性 |
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=gender | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | |desc=“Asexual / Genderless”<br>你没有显著的性征,“性别”对你而言只是一种奇怪的词汇。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[性别]]'''</td><td><span class="callCard">[[Feature:无性|{{#ifeq: ||无性|}}]]{{#ifexist: Feature:无性|<div>{{cardFeature | ||
+ | |name=无性 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=gender | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | |desc=“Asexual / Genderless”<br>你没有显著的性征,“性别”对你而言只是一种奇怪的词汇。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{cardFeature | ||
+ | |name=小型 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=size | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''':{{sizeLevel|s}} | ||
+ | *'''[[身高]]''':0.6~1.2m | ||
+ | *'''[[体重]]''':5~35kg | ||
+ | *'''[[占位]]''':直径1[[步]] | ||
+ | ---- | ||
+ | * 你无法[[装备]][[重型]][[武器]]/[[防具]] | ||
+ | }} | ||
+ | |desc=小型生物要比[[中型]]生物小一些, 大约只有中型生物的一半身高. | ||
+ | }}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[体型]]'''</td><td><span class="callCard">[[Feature:小型|{{#ifeq: ||小型|}}]]{{#ifexist: Feature:小型|<div>{{cardFeature | ||
+ | |name=小型 | ||
+ | |add={{addon|}} | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=size | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''':{{sizeLevel|s}} | ||
+ | *'''[[身高]]''':0.6~1.2m | ||
+ | *'''[[体重]]''':5~35kg | ||
+ | *'''[[占位]]''':直径1[[步]] | ||
+ | ---- | ||
+ | * 你无法[[装备]][[重型]][[武器]]/[[防具]] | ||
+ | }} | ||
+ | |desc=小型生物要比[[中型]]生物小一些, 大约只有中型生物的一半身高. | ||
+ | }}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{cardFeature | ||
+ | |name=软体 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor=[[user:Pucs|William Pucs]]@[http://www.necroz.com Necroz Studio] | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=form | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''' | ||
+ | *'''[[防护]]''':[[物理防护]]+2、[[侵蚀防护]]-1 | ||
+ | }} | ||
+ | |desc=“Mollusc”<br>软体生物通常没有骨骼,浑身柔软。这类生物包括蠕虫、章鱼、海参等。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[形态]]'''</td><td><span class="callCard">[[Feature:软体|{{#ifeq: ||软体|}}]]{{#ifexist: Feature:软体|<div>{{cardFeature | ||
+ | |name=软体 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor=[[user:Pucs|William Pucs]]@[http://www.necroz.com Necroz Studio] | ||
+ | |img= | ||
+ | |illustrator= | ||
+ | |class=form | ||
+ | |type= | ||
+ | |subtype=v8 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''基本信息''' | ||
+ | *'''[[防护]]''':[[物理防护]]+2、[[侵蚀防护]]-1 | ||
+ | }} | ||
+ | |desc=“Mollusc”<br>软体生物通常没有骨骼,浑身柔软。这类生物包括蠕虫、章鱼、海参等。 | ||
+ | |descalign=left | ||
+ | }}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[信仰]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[职业]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''其他'''</td><td></td></tr>}} | ||
+ | </table>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{cardAbility | ||
+ | |name=无视伤痛 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|1}} [[透支]]+1 | ||
+ | *你的[[伤势]]-2 | ||
+ | }} | ||
+ | |desc=有时候强壮的肌肉可以使伤口暂时停止流血. | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{cardAbility | ||
+ | |name=以命换命 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|0}} 每场战斗1次 | ||
+ | *3[[秒]]内, 每当你被[[攻击]]而增加[[伤势]], 就会使攻击者增加同等数量的[[伤势]]. ''你可以随时[[消除]]本效果.'' | ||
+ | }} | ||
+ | |desc="我跟你拼了!" | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{cardAbility | ||
+ | |name=角力 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=m | ||
+ | |rank=2 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]2[[强壮]], 花费6[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[格挡]]+{{sec||1}} | ||
+ | |||
+ | 若你格挡的是[[近战攻击]], 且攻击者在你的[[触及]]范围内时, 与攻击者[[对抗]]投{{vs|{{r|你的[[强壮]]}}|{{r|对手[[强壮]]}}}}, 你赢得对抗则作用 | ||
+ | *攻击者将被你[[击退]]等于对抗[[差值]]的[[步]]数且[[倒地]]. | ||
+ | }} | ||
+ | |desc="我防御, 不代表我怕你!" | ||
+ | }}</div>|}}</span><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{cardAbility | ||
+ | |name=缴械 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=e | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[灵巧]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[近战攻击]]+{{sec||1}} | ||
+ | * 此次攻击不会增加[[伤势]], 但若[[命中]], 将使受击者[[装备]]的[[武器]][[掉落]]. 如果受击者装备有多把武器, 那么由你指定1把武器掉落. | ||
+ | }} | ||
+ | |desc="打打杀杀是大人的游戏, 小孩子还是离武器远点." | ||
+ | }}</div>|}}</span>|||<hr> | ||
*'''[[能力]]''' ([[:category:强壮能力|强壮占用]]: {{#var: mightoccupy}} [[:category:灵巧能力|灵巧占用]]: {{#var:elastaneoccupy}} [[:category:直觉能力|直觉占用]]: {{#var:senseoccupy}}) | *'''[[能力]]''' ([[:category:强壮能力|强壮占用]]: {{#var: mightoccupy}} [[:category:灵巧能力|灵巧占用]]: {{#var:elastaneoccupy}} [[:category:直觉能力|直觉占用]]: {{#var:senseoccupy}}) | ||
<table style="width:100%; margin-left:1.4em;"> | <table style="width:100%; margin-left:1.4em;"> | ||
− | {{#ifeq: |||<tr><td style="width:4.5em;">'''[[天赋能力]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{: | + | {{#ifeq: |||<tr><td style="width:4.5em;">'''[[天赋能力]]'''</td><td></td></tr>}}{{#ifeq: <span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{cardAbility |
− | </table>}}{{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<hr> | + | |name=无视伤痛 |
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|1}} [[透支]]+1 | ||
+ | *你的[[伤势]]-2 | ||
+ | }} | ||
+ | |desc=有时候强壮的肌肉可以使伤口暂时停止流血. | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{cardAbility | ||
+ | |name=以命换命 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|0}} 每场战斗1次 | ||
+ | *3[[秒]]内, 每当你被[[攻击]]而增加[[伤势]], 就会使攻击者增加同等数量的[[伤势]]. ''你可以随时[[消除]]本效果.'' | ||
+ | }} | ||
+ | |desc="我跟你拼了!" | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{cardAbility | ||
+ | |name=角力 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=m | ||
+ | |rank=2 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]2[[强壮]], 花费6[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[格挡]]+{{sec||1}} | ||
+ | |||
+ | 若你格挡的是[[近战攻击]], 且攻击者在你的[[触及]]范围内时, 与攻击者[[对抗]]投{{vs|{{r|你的[[强壮]]}}|{{r|对手[[强壮]]}}}}, 你赢得对抗则作用 | ||
+ | *攻击者将被你[[击退]]等于对抗[[差值]]的[[步]]数且[[倒地]]. | ||
+ | }} | ||
+ | |desc="我防御, 不代表我怕你!" | ||
+ | }}</div>|}}</span>|||<tr><td style="width:4.5em;">'''[[强壮能力]]'''</td><td><span class="callCard">[[Ability:无视伤痛|{{#ifeq: ||无视伤痛|}}]]{{#ifexist: Ability:无视伤痛|<div>{{cardAbility | ||
+ | |name=无视伤痛 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|1}} [[透支]]+1 | ||
+ | *你的[[伤势]]-2 | ||
+ | }} | ||
+ | |desc=有时候强壮的肌肉可以使伤口暂时停止流血. | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:以命换命|{{#ifeq: ||以命换命|}}]]{{#ifexist: Ability:以命换命|<div>{{cardAbility | ||
+ | |name=以命换命 | ||
+ | |add={{addon|}} | ||
+ | |set= | ||
+ | |contributor= | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=stunt | ||
+ | |attr=m | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[强壮]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': {{sec|0}} 每场战斗1次 | ||
+ | *3[[秒]]内, 每当你被[[攻击]]而增加[[伤势]], 就会使攻击者增加同等数量的[[伤势]]. ''你可以随时[[消除]]本效果.'' | ||
+ | }} | ||
+ | |desc="我跟你拼了!" | ||
+ | }}</div>|}}</span>, <span class="callCard">[[Ability:角力|{{#ifeq: ||角力|}}]]{{#ifexist: Ability:角力|<div>{{cardAbility | ||
+ | |name=角力 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=m | ||
+ | |rank=2 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]2[[强壮]], 花费6[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[格挡]]+{{sec||1}} | ||
+ | |||
+ | 若你格挡的是[[近战攻击]], 且攻击者在你的[[触及]]范围内时, 与攻击者[[对抗]]投{{vs|{{r|你的[[强壮]]}}|{{r|对手[[强壮]]}}}}, 你赢得对抗则作用 | ||
+ | *攻击者将被你[[击退]]等于对抗[[差值]]的[[步]]数且[[倒地]]. | ||
+ | }} | ||
+ | |desc="我防御, 不代表我怕你!" | ||
+ | }}</div>|}}</span></td></tr>}}{{#ifeq: <span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{cardAbility | ||
+ | |name=缴械 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=e | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[灵巧]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[近战攻击]]+{{sec||1}} | ||
+ | * 此次攻击不会增加[[伤势]], 但若[[命中]], 将使受击者[[装备]]的[[武器]][[掉落]]. 如果受击者装备有多把武器, 那么由你指定1把武器掉落. | ||
+ | }} | ||
+ | |desc="打打杀杀是大人的游戏, 小孩子还是离武器远点." | ||
+ | }}</div>|}}</span>|||<tr><td style="width:4.5em;">'''[[灵巧能力]]'''</td><td><span class="callCard">[[Ability:缴械|{{#ifeq: ||缴械|}}]]{{#ifexist: Ability:缴械|<div>{{cardAbility | ||
+ | |name=缴械 | ||
+ | |add={{addon|}} | ||
+ | |img=defaultcardimg.jpg | ||
+ | |illustrator= | ||
+ | |class=trait | ||
+ | |action= | ||
+ | |attr=e | ||
+ | |rank=3 | ||
+ | |type= | ||
+ | |subtype=v7 | ||
+ | |content= | ||
+ | {{cardRow| | ||
+ | '''[[获得能力|获得]]''': [[占用]]3[[灵巧]], 花费9[[潜能]] | ||
+ | }} | ||
+ | {{cardRow| | ||
+ | '''[[施展]]''': [[近战攻击]]+{{sec||1}} | ||
+ | * 此次攻击不会增加[[伤势]], 但若[[命中]], 将使受击者[[装备]]的[[武器]][[掉落]]. 如果受击者装备有多把武器, 那么由你指定1把武器掉落. | ||
+ | }} | ||
+ | |desc="打打杀杀是大人的游戏, 小孩子还是离武器远点." | ||
+ | }}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:4.5em;">'''[[直觉能力]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:4.5em;">'''[[基础能力]]'''</td><td></td></tr>}} | ||
+ | </table>}}{{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{subst::Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<hr> | ||
*'''[[装备]]''' | *'''[[装备]]''' | ||
<table style="width:100%; margin-left:1.4em;"> | <table style="width:100%; margin-left:1.4em;"> | ||
− | {{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[武器]]'''</td><td><span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{:Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[防具]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[饰品]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''其他'''</td><td></td></tr>}} | + | {{#ifeq: <span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{subst::Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span>|||<tr><td style="width:2.5em;">'''[[武器]]'''</td><td><span class="callCard">[[item:{{#explode:软触|x|0}}|{{#ifeq: ||{{#explode:软触|x|0}}|}}]]{{#ifeq: {{#explode:软触|x|1}}|||x{{#expr: {{#explode:软触|x|1}}}}}}{{#ifexist: Item:{{#explode:软触|x|0}}|<div>{{subst::Item:{{#explode:软触|x|0}}|{{#explode:软触|x|1}}}}</div>|}}</span></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[防具]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''[[饰品]]'''</td><td></td></tr>}}{{#ifeq: |||<tr><td style="width:2.5em;">'''其他'''</td><td></td></tr>}} |
</table>}}{{#ifeq: |||<hr> | </table>}}{{#ifeq: |||<hr> | ||
*'''[[携带]]''' | *'''[[携带]]''' | ||
第216行: | 第736行: | ||
*当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力 | *当受到近战攻击时, 软泥怪会进行格挡, 并优先施展角力 | ||
</div> | </div> | ||
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