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(修订版本间的差异)
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| width=24 | [[Image:ico_ability.gif]]
 
| width=24 | [[Image:ico_ability.gif]]
 
|<big>'''[[模板:能力:擒拿-转身背摔]]''' </big>
 
|<big>'''[[模板:能力:擒拿-转身背摔]]''' </big>
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{|border="0" cellspacing="0"  width="100%" class="{{#switch:|style = wikitable|on = wikitable| 1 = wikitable | yes = wikitable | y = wikitable |#default = }} {{#switch:|sortable = sortable|sort = sortable|1 = sortable|on = sortable|yes=sortable|y=sortable|#default = }} {{#switch:|collapse = collapsible|1 = collapsible|on = collapsible|yes=collapsible|y=collapsible|#default = }} {{#switch:|collapsed = off|0 = off|off = off|no=off|n=off|#default = }}" style="background: transparent; "
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| width=40 | '''准备''': ||
 
| width=40 | '''准备''': ||
 
整轮([[轮]]开始时施展, 占用所有行动阶段)
 
整轮([[轮]]开始时施展, 占用所有行动阶段)
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| width=40 | '''目标''': ||
 
| width=40 | '''目标''': ||
 
1个[[buff:被抓取|{{#ifeq: ||被抓取|}}]]的敌人
 
1个[[buff:被抓取|{{#ifeq: ||被抓取|}}]]的敌人
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| width=40 | '''检定''': ||
 
| width=40 | '''检定''': ||
 
[[对抗检定]](目标每1点[[协调]]获得1个[[优势]])
 
[[对抗检定]](目标每1点[[协调]]获得1个[[优势]])
<br>施展本能力时你将获得{{adv|检定|n}}, n=[[能力等级]]
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<br>施展本能力时你将获得{{#switch: {{#expr: n<>0}}|1 = {{#ifexpr:n>0|n个[[检定]][[优势]]|{{#expr:-n}}个[[检定]][[劣势]]}}|#default=等于n的[[检定]][[优势]]}}, n=[[能力等级]]
 
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| width=40 | '''生效''': ||
 
| width=40 | '''生效''': ||
 
对目标造成1次[[近战攻击]], 此次攻击造成的伤害+1[[d]]; 同时使目标[[buff:倒地|{{#ifeq: ||倒地|}}]].
 
对目标造成1次[[近战攻击]], 此次攻击造成的伤害+1[[d]]; 同时使目标[[buff:倒地|{{#ifeq: ||倒地|}}]].
 
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{|border="1" cellspacing="0"  width="680" class="{{#switch:|style = wikitable|on = wikitable| 1 = wikitable | yes = wikitable | y = wikitable |#default = }} {{#switch:|sortable = sortable|sort = sortable|1 = sortable|on = sortable|yes=sortable|y=sortable|#default = }} {{#switch:|collapse = collapsible|1 = collapsible|on = collapsible|yes=collapsible|y=collapsible|#default = }} {{#switch:|collapsed = off|0 = off|off = off|no=off|n=off|#default = }}" style="background: transparent; "
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| width=40 | '''掌握''': ||
 
| width=40 | '''掌握''': ||
  

在2018年2月2日 (五) 08:55所做的修订版本

文件:Ico ability.gif 模板:能力:擒拿-转身背摔 类型: 主动能力, 特技(武术)

准备:

整轮(开始时施展, 占用所有行动阶段)
必须拥有状态:抓取
必须持用拳脚, 匕首, 拳刃

目标:

1个被抓取的敌人

检定:

对抗检定(目标每1点协调获得1个优势)
施展本能力时你将获得等于n的检定优势, n=能力等级

生效:

对目标造成1次近战攻击, 此次攻击造成的伤害+1d; 同时使目标倒地.

掌握:

最高能力等级: 3
消耗经验点数: 10
擒拿等级>3
强壮>2