归档/v?/Buff:倒地
出自Meshal Lite
(修订版本间的差异)
小 (Buff:倒地移动到归档/v?/Buff:倒地) |
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第1行: | 第1行: | ||
− | {{ | + | <!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0 |
− | | | + | | true = 1 |
− | |class=enforced_buff | + | | yes = 1 |
− | |type= 自主 姿势 战术 迟钝 | + | | 1 = 1 |
− | |1= | + | | y = 1 |
− | {{ | + | | false = 0 |
+ | | no = 0 | ||
+ | | 0 = 0 | ||
+ | | n = 0 | ||
+ | | #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: enforced_buff | ||
+ | | gender_feature = Feature | ||
+ | | race_feature = Feature | ||
+ | | size_feature = Feature | ||
+ | | form_feature = Feature | ||
+ | | class_feature = Feature | ||
+ | | worship_feature = Feature | ||
+ | | ability = Ability | ||
+ | | talent_ability = Ability | ||
+ | | passive_ability = Ability | ||
+ | | magic_ability = Ability | ||
+ | | path = Path | ||
+ | | feature_path = Path | ||
+ | | buff = Buff | ||
+ | | enforced_buff = Buff | ||
+ | | item = Item | ||
+ | | weapon_item = Item | ||
+ | | shield_item = Item | ||
+ | | armor_item = Item | ||
+ | | ammo_item = Item | ||
+ | | craft_item = Item | ||
+ | | environment = Environment | ||
+ | | magic_environment = Environment | ||
+ | | creature = Creature | ||
+ | | char = Char | ||
+ | | player = 用户 | ||
+ | | team = Team | ||
+ | | year = History | ||
+ | | #default = enforced_buff }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: enforced_buff | ||
+ | | gender_feature = FEDBF4 | ||
+ | | race_feature = FED5E0 | ||
+ | | size_feature = F0DDFE | ||
+ | | form_feature = F4D8FE | ||
+ | | class_feature = E8DFFE | ||
+ | | worship_feature = FED9D9 | ||
+ | | ability = FFE39D | ||
+ | | talent_ability = FFD279 | ||
+ | | passive_ability = FFEACA | ||
+ | | magic_ability = ffe1ce | ||
+ | | path = f5bbb4 | ||
+ | | feature_path = e2a59d | ||
+ | | buff = C2E6FF | ||
+ | | enforced_buff = D2F6FF | ||
+ | | item = DAEDE2 | ||
+ | | weapon_item = C9EDCC | ||
+ | | shield_item = B4EDC9 | ||
+ | | armor_item = D0EDBC | ||
+ | | ammo_item = E7EDC2 | ||
+ | | craft_item = b2e4da | ||
+ | | environment = a0d4f5 | ||
+ | | magic_environment = a0bef5 | ||
+ | | creature = e0ccaa | ||
+ | | char = d4e0aa | ||
+ | | player = d4e0aa | ||
+ | | team = ccccff | ||
+ | | year = daad95 | ||
+ | | default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: enforced_buff | ||
+ | | gender_feature = gender | ||
+ | | race_feature = race | ||
+ | | size_feature = feature | ||
+ | | form_feature = feature | ||
+ | | class_feature = class | ||
+ | | worship_feature = worship | ||
+ | | ability = ability | ||
+ | | talent_ability = talent | ||
+ | | passive_ability = ability | ||
+ | | magic_ability = magic | ||
+ | | path = path | ||
+ | | feature_path = path | ||
+ | | buff = buff | ||
+ | | enforced_buff = buff | ||
+ | | item = item | ||
+ | | weapon_item = weapon | ||
+ | | shield_item = shield | ||
+ | | armor_item = armor | ||
+ | | ammo_item = ammo | ||
+ | | craft_item = craft | ||
+ | | environment = environment | ||
+ | | magic_environment = environment | ||
+ | | creature = creature | ||
+ | | char = feature | ||
+ | | player = feature | ||
+ | | team = team | ||
+ | | year = history | ||
+ | | #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop| | ||
+ | {{kl|子页面|<dl><dd /><inputbox> | ||
+ | type=create | ||
+ | width=24 | ||
+ | break=no | ||
+ | placeholder=子页面名 | ||
+ | prefix={{FULLPAGENAME}}/ | ||
+ | preload=template:create_subpage | ||
+ | editintro=template:subpage_sample | ||
+ | buttonlabel=创建 | ||
+ | </inputbox></dl> | ||
+ | :''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:倒地}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:倒地}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:倒地}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:倒地}}||off}}}}" | ||
+ | |- | ||
+ | ! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:倒地|倒地]]|[[倒地|{{#explode: 倒地|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:倒地}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:倒地}}|action=edit}} 修改]]}}}}</div> | ||
+ | |- | ||
+ | {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:倒地}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:倒地}}|{{#var:addsubpage}}|}}}} | ||
+ | |- | ||
+ | {{kl|基本| | ||
+ | :'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:自主 姿势 战术 迟钝|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:倒地}}|{{#replaceset:自主 姿势 战术 迟钝|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:倒地}}|{{#replaceset:|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: ||| | ||
+ | }} | ||
+ | }} | ||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 效果 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
*你不能进行任何需要占用[[应变阶段]]或更久时间的动作(改变姿势的行动除外). | *你不能进行任何需要占用[[应变阶段]]或更久时间的动作(改变姿势的行动除外). | ||
− | *以你为目标的[[远程攻击]]将获得{{ | + | *以你为目标的[[远程攻击]]将获得{{#switch: {{#expr: -1<>0}}|1 = {{#ifexpr:-1>0|-1个[[攻击检定]][[优势]]|{{#expr:--1}}个[[攻击检定]][[劣势]]}}|#default=等于-1的[[攻击检定]][[优势]]}} |
− | *如果本状态被其他效果消除, 那么你将变为{{ | + | *如果本状态被其他效果消除, 那么你将变为[[buff:匍匐|{{#ifeq: ||匍匐|}}]]姿势. |
*你可以改变为其他姿势 | *你可以改变为其他姿势 | ||
− | **占用1个[[应变阶段]]变为{{ | + | **占用1个[[应变阶段]]变为[[buff:匍匐|{{#ifeq: ||匍匐|}}]] |
− | **占用[[移动阶段]]变为{{ | + | **占用[[移动阶段]]变为[[buff:蹲伏|{{#ifeq: ||蹲伏|}}]] |
− | **占用[[战术阶段]]变为{{ | + | **占用[[战术阶段]]变为[[buff:站立|{{#ifeq: ||站立|}}]] |
− | {{#ifeq:{{{call|1}}}|1|{{:buff:匍匐|call=0}}{{:buff:蹲伏|call=0}}{{:buff:站立|call=0}}| | + | {{#ifeq:{{{call|1}}}|1|{{subst::buff:匍匐|call=0}}{{subst::buff:蹲伏|call=0}}{{subst::buff:站立|call=0}}|}} |
− | + | |- | |
− | + | | colspan=2 style="text-align: right; background: #f2f2f2; color: #666; border: 1px gray; border-style: dotted none none none;"|<i>你已经摔倒在地, 暂时没有办法恢复平衡.</i> | |
+ | |} |
在2018年2月3日 (六) 08:31所做的修订版本
倒地 | |
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效果 |
{{subst::buff:匍匐|call=0}}{{subst::buff:蹲伏|call=0}}{{subst::buff:站立|call=0}} |
你已经摔倒在地, 暂时没有办法恢复平衡. |