归档/v2/Ability:阿斯坦遗忘仪式
出自Meshal Lite
(修订版本间的差异)
第1行: | 第1行: | ||
− | {{ | + | <!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0 |
− | | | + | | true = 1 |
− | |class=magic_ability | + | | yes = 1 |
− | |type=主动 控制 巫术 仪式 | + | | 1 = 1 |
+ | | y = 1 | ||
+ | | false = 0 | ||
+ | | no = 0 | ||
+ | | 0 = 0 | ||
+ | | n = 0 | ||
+ | | #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: magic_ability | ||
+ | | gender_feature = Feature | ||
+ | | race_feature = Feature | ||
+ | | size_feature = Feature | ||
+ | | form_feature = Feature | ||
+ | | class_feature = Feature | ||
+ | | worship_feature = Feature | ||
+ | | ability = Ability | ||
+ | | talent_ability = Ability | ||
+ | | passive_ability = Ability | ||
+ | | magic_ability = Ability | ||
+ | | path = Path | ||
+ | | feature_path = Path | ||
+ | | buff = Buff | ||
+ | | enforced_buff = Buff | ||
+ | | item = Item | ||
+ | | weapon_item = Item | ||
+ | | shield_item = Item | ||
+ | | armor_item = Item | ||
+ | | ammo_item = Item | ||
+ | | craft_item = Item | ||
+ | | environment = Environment | ||
+ | | magic_environment = Environment | ||
+ | | creature = Creature | ||
+ | | char = Char | ||
+ | | player = 用户 | ||
+ | | team = Team | ||
+ | | year = History | ||
+ | | #default = magic_ability }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: magic_ability | ||
+ | | gender_feature = FEDBF4 | ||
+ | | race_feature = FED5E0 | ||
+ | | size_feature = F0DDFE | ||
+ | | form_feature = F4D8FE | ||
+ | | class_feature = E8DFFE | ||
+ | | worship_feature = FED9D9 | ||
+ | | ability = FFE39D | ||
+ | | talent_ability = FFD279 | ||
+ | | passive_ability = FFEACA | ||
+ | | magic_ability = ffe1ce | ||
+ | | path = f5bbb4 | ||
+ | | feature_path = e2a59d | ||
+ | | buff = C2E6FF | ||
+ | | enforced_buff = D2F6FF | ||
+ | | item = DAEDE2 | ||
+ | | weapon_item = C9EDCC | ||
+ | | shield_item = B4EDC9 | ||
+ | | armor_item = D0EDBC | ||
+ | | ammo_item = E7EDC2 | ||
+ | | craft_item = b2e4da | ||
+ | | environment = a0d4f5 | ||
+ | | magic_environment = a0bef5 | ||
+ | | creature = e0ccaa | ||
+ | | char = d4e0aa | ||
+ | | player = d4e0aa | ||
+ | | team = ccccff | ||
+ | | year = daad95 | ||
+ | | default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: magic_ability | ||
+ | | gender_feature = gender | ||
+ | | race_feature = race | ||
+ | | size_feature = feature | ||
+ | | form_feature = feature | ||
+ | | class_feature = class | ||
+ | | worship_feature = worship | ||
+ | | ability = ability | ||
+ | | talent_ability = talent | ||
+ | | passive_ability = ability | ||
+ | | magic_ability = magic | ||
+ | | path = path | ||
+ | | feature_path = path | ||
+ | | buff = buff | ||
+ | | enforced_buff = buff | ||
+ | | item = item | ||
+ | | weapon_item = weapon | ||
+ | | shield_item = shield | ||
+ | | armor_item = armor | ||
+ | | ammo_item = ammo | ||
+ | | craft_item = craft | ||
+ | | environment = environment | ||
+ | | magic_environment = environment | ||
+ | | creature = creature | ||
+ | | char = feature | ||
+ | | player = feature | ||
+ | | team = team | ||
+ | | year = history | ||
+ | | #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop| | ||
+ | {{kl|子页面|<dl><dd /><inputbox> | ||
+ | type=create | ||
+ | width=24 | ||
+ | break=no | ||
+ | placeholder=子页面名 | ||
+ | prefix={{FULLPAGENAME}}/ | ||
+ | preload=template:create_subpage | ||
+ | editintro=template:subpage_sample | ||
+ | buttonlabel=创建 | ||
+ | </inputbox></dl> | ||
+ | :''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:阿斯坦遗忘仪式}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:阿斯坦遗忘仪式}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:阿斯坦遗忘仪式}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:阿斯坦遗忘仪式}}||off}}}}" | ||
+ | |- | ||
+ | ! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:阿斯坦遗忘仪式|阿斯坦遗忘仪式]]|[[阿斯坦遗忘仪式|{{#explode: 阿斯坦遗忘仪式|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:阿斯坦遗忘仪式}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:阿斯坦遗忘仪式}}|action=edit}} 修改]]}}}}</div> | ||
+ | |- | ||
+ | {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:阿斯坦遗忘仪式}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:阿斯坦遗忘仪式}}|{{#var:addsubpage}}|}}}} | ||
+ | |- | ||
+ | {{kl|基本| | ||
+ | :'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:主动 控制 巫术 仪式|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:阿斯坦遗忘仪式}}|{{#replaceset:主动 控制 巫术 仪式|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:阿斯坦遗忘仪式}}|{{#replaceset:|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: ||| | ||
+ | }} | ||
+ | }} | ||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 时机 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
+ | *1小时, 在施展过程中受到任何干扰都将导致失败. | ||
+ | *<!--定义单位-->{{#vardefine:unit|{{#switch:1 | ||
+ | |combat=combat | ||
+ | |series=series | ||
+ | |day=day | ||
+ | |rest=rest | ||
+ | |战斗=combat | ||
+ | |轮=series | ||
+ | |天=day | ||
+ | |休息=rest | ||
+ | |#default=1 | ||
+ | }}}}<!--定义周期-->{{#vardefine:dur|{{#switch: 天 | ||
+ | |1= | ||
+ | |0= | ||
+ | |= | ||
+ | |#default=1 | ||
+ | }}}}<!--定义次数-->{{#vardefine:times|天}}<!--定义表述方法-->{{#switch: {{#var:unit}} | ||
+ | |combat=每{{#var:dur}}场战斗中最多施展{{#var:times}}次. | ||
+ | |series=每{{#var:dur}}[[轮]]中最多施展{{#var:times}}次. | ||
+ | |day=每{{#var:dur}}天中最多施展{{#var:times}}次. | ||
+ | |rest=在每{{#var:dur}}次[[充分休息]]后最多施展{{#var:times}}次. | ||
+ | |#default=每{{#var:dur}}{{#var:unit}}最多施展{{#var:times}}次. | ||
+ | }} | ||
+ | *耗费1份<span class="callCard">[[item:{{#explode:巫术材料|x|0}}|{{#ifeq: ||{{#explode:巫术材料|x|0}}|}}]]{{#ifeq: {{#explode:巫术材料|x|1}}|||x{{#expr: {{#explode:巫术材料|x|1}}}}}}</span>, 1份<span class="callCard">[[item:{{#explode:黑头菇|x|0}}|{{#ifeq: ||{{#explode:黑头菇|x|0}}|}}]]{{#ifeq: {{#explode:黑头菇|x|1}}|||x{{#expr: {{#explode:黑头菇|x|1}}}}}}</span>, 1份<span class="callCard">[[item:{{#explode:幽灵苔藓|x|0}}|{{#ifeq: ||{{#explode:幽灵苔藓|x|0}}|}}]]{{#ifeq: {{#explode:幽灵苔藓|x|1}}|||x{{#expr: {{#explode:幽灵苔藓|x|1}}}}}}</span> | ||
+ | <noinclude>{{frm | ||
+ | |name=巫术材料 | ||
+ | |class=item | ||
+ | |type=琐碎 材料 | ||
+ | |1= | ||
+ | {{row|其他| | ||
+ | *常用于施展[[巫术]]能力. | ||
+ | }} | ||
+ | {{desc|巫术材料中包括鲜血和动物器官, 完整的骨头, 尸蜡和毛发, 以及调制过的油料.}} | ||
+ | }}{{cardItem | ||
+ | |name=黑头菇 | ||
+ | |add={{itemAmount|}}{{addon|}} | ||
+ | |contributor= | ||
+ | |img=item_fungusmaculae.png | ||
+ | |illustrator=William Pucs | ||
+ | |set= | ||
+ | |class=ingredient | ||
+ | |measure=t | ||
+ | |magical= | ||
+ | |unique= | ||
+ | |type= | ||
+ | |subtype=v6 | ||
+ | |subquality= | ||
+ | |value=3000 | ||
+ | |weight=0.02 | ||
+ | |content= | ||
+ | |desc=一种生长在沼泽中的菌类, 通体白色, 只有顶部有一点黑斑.<br>学名Fungusmaculae. | ||
+ | }}{{frm | ||
+ | |name=幽灵苔藓 | ||
+ | |class=item | ||
+ | |type=琐碎 材料 | ||
|1= | |1= | ||
− | {{ | + | {{desc|发出幽幽蓝光的苔藓, 非常罕见.}} |
− | + | }}</noinclude> | |
− | + | |- | |
− | + | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | |
− | + | 效果 | |
− | + | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | |
+ | |||
*将1个自愿接受该仪式的生物作为目标. 目标生物可以从自己的能力中选择1个, 使[[能力等级]]永久降低1级(若原能力等级为1, 将失去这个能力). 目标生物将从[[成长记录]]中扣除学习这级能力时投入的[[经验点数]], 并返还1/2作为可支配的[[经验点数]]. | *将1个自愿接受该仪式的生物作为目标. 目标生物可以从自己的能力中选择1个, 使[[能力等级]]永久降低1级(若原能力等级为1, 将失去这个能力). 目标生物将从[[成长记录]]中扣除学习这级能力时投入的[[经验点数]], 并返还1/2作为可支配的[[经验点数]]. | ||
**遗忘[[天赋]]能力时, 天赋能力最少会保留1级. | **遗忘[[天赋]]能力时, 天赋能力最少会保留1级. | ||
**你不能对自己施展本能力. | **你不能对自己施展本能力. | ||
*目标与你的距离必须保持在10米内, 否则就会导致施展失败. | *目标与你的距离必须保持在10米内, 否则就会导致施展失败. | ||
+ | |||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 获得 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
+ | *{{#switch: | ||
+ | | = 不能通过反复学习的方式来提升[[能力等级]]. | ||
+ | |1 = 不能通过反复学习的方式来提升[[能力等级]]. | ||
+ | |0 = 你可以反复学习此能力, 它没有[[能力等级]]上限. | ||
+ | |#default = 最高[[能力等级]]可升至级. | ||
}} | }} | ||
− | |||
− | |||
*[[灵感]]至少为4, [[潜能]]至少为3. | *[[灵感]]至少为4, [[潜能]]至少为3. | ||
*你需要花费60点[[经验点数]]掌握本能力. | *你需要花费60点[[经验点数]]掌握本能力. | ||
− | + | ||
− | + | |- | |
− | + | | colspan=2 style="text-align: right; background: #f2f2f2; color: #666; border: 1px gray; border-style: dotted none none none;"|<i>这是[[阿斯坦]]的得意之作.</i> | |
+ | |} |
在2018年2月7日 (三) 08:10所做的修订版本
阿斯坦遗忘仪式 | |||||||||||||||
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这是阿斯坦的得意之作. |