归档/v2/Ability:震荡打击
出自Meshal Lite
(修订版本间的差异)
第1行: | 第1行: | ||
− | {{ | + | <!-- 是否归类开关 -->{{#vardefine:subpage|{{#switch: 0 |
− | | | + | | true = 1 |
− | |class=ability | + | | yes = 1 |
− | |type=主动 控制 技巧 | + | | 1 = 1 |
− | |1= | + | | y = 1 |
− | {{ | + | | false = 0 |
+ | | no = 0 | ||
+ | | 0 = 0 | ||
+ | | n = 0 | ||
+ | | #default = 0}} }}<!-- 定义这个条目的实际类型 -->{{#vardefine:frmclass|{{#switch: ability | ||
+ | | gender_feature = Feature | ||
+ | | race_feature = Feature | ||
+ | | size_feature = Feature | ||
+ | | form_feature = Feature | ||
+ | | class_feature = Feature | ||
+ | | worship_feature = Feature | ||
+ | | ability = Ability | ||
+ | | talent_ability = Ability | ||
+ | | passive_ability = Ability | ||
+ | | magic_ability = Ability | ||
+ | | path = Path | ||
+ | | feature_path = Path | ||
+ | | buff = Buff | ||
+ | | enforced_buff = Buff | ||
+ | | item = Item | ||
+ | | weapon_item = Item | ||
+ | | shield_item = Item | ||
+ | | armor_item = Item | ||
+ | | ammo_item = Item | ||
+ | | craft_item = Item | ||
+ | | environment = Environment | ||
+ | | magic_environment = Environment | ||
+ | | creature = Creature | ||
+ | | char = Char | ||
+ | | player = 用户 | ||
+ | | team = Team | ||
+ | | year = History | ||
+ | | #default = ability }} }}<!-- 定义这个条目的类型颜色 -->{{#vardefine:frmcolor|{{#switch: ability | ||
+ | | gender_feature = FEDBF4 | ||
+ | | race_feature = FED5E0 | ||
+ | | size_feature = F0DDFE | ||
+ | | form_feature = F4D8FE | ||
+ | | class_feature = E8DFFE | ||
+ | | worship_feature = FED9D9 | ||
+ | | ability = FFE39D | ||
+ | | talent_ability = FFD279 | ||
+ | | passive_ability = FFEACA | ||
+ | | magic_ability = ffe1ce | ||
+ | | path = f5bbb4 | ||
+ | | feature_path = e2a59d | ||
+ | | buff = C2E6FF | ||
+ | | enforced_buff = D2F6FF | ||
+ | | item = DAEDE2 | ||
+ | | weapon_item = C9EDCC | ||
+ | | shield_item = B4EDC9 | ||
+ | | armor_item = D0EDBC | ||
+ | | ammo_item = E7EDC2 | ||
+ | | craft_item = b2e4da | ||
+ | | environment = a0d4f5 | ||
+ | | magic_environment = a0bef5 | ||
+ | | creature = e0ccaa | ||
+ | | char = d4e0aa | ||
+ | | player = d4e0aa | ||
+ | | team = ccccff | ||
+ | | year = daad95 | ||
+ | | default F2F2F2 }} }}<!-- 定义这个条目的图标 -->{{#vardefine:frmico|{{#switch: ability | ||
+ | | gender_feature = gender | ||
+ | | race_feature = race | ||
+ | | size_feature = feature | ||
+ | | form_feature = feature | ||
+ | | class_feature = class | ||
+ | | worship_feature = worship | ||
+ | | ability = ability | ||
+ | | talent_ability = talent | ||
+ | | passive_ability = ability | ||
+ | | magic_ability = magic | ||
+ | | path = path | ||
+ | | feature_path = path | ||
+ | | buff = buff | ||
+ | | enforced_buff = buff | ||
+ | | item = item | ||
+ | | weapon_item = weapon | ||
+ | | shield_item = shield | ||
+ | | armor_item = armor | ||
+ | | ammo_item = ammo | ||
+ | | craft_item = craft | ||
+ | | environment = environment | ||
+ | | magic_environment = environment | ||
+ | | creature = creature | ||
+ | | char = feature | ||
+ | | player = feature | ||
+ | | team = team | ||
+ | | year = history | ||
+ | | #default = ability }} }}<!-- 定义快速输入的入口 -->{{#vardefine:addsubpage|{{groupshow|sysop| | ||
+ | {{kl|子页面|<dl><dd /><inputbox> | ||
+ | type=create | ||
+ | width=24 | ||
+ | break=no | ||
+ | placeholder=子页面名 | ||
+ | prefix={{FULLPAGENAME}}/ | ||
+ | preload=template:create_subpage | ||
+ | editintro=template:subpage_sample | ||
+ | buttonlabel=创建 | ||
+ | </inputbox></dl> | ||
+ | :''你可以通过这个入口创建名为"{{FULLPAGENAME}}/子页面名"的页面.''}}}}}}<!-- 正式输出frm表格框架 -->{|width= {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:震荡打击}}|480px|100%}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:震荡打击}}|480px|100%}}}} padding=0 spacing=0 style="background: transparent; border: 1px #aaa solid; text-align: left;" class="collapsible {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:震荡打击}}||off}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:震荡打击}}||off}}}}" | ||
+ | |- | ||
+ | ! colspan=2 style="font-weight: bold; border: 1px gray; border-style: none none dotted none; background: #{{#var:frmcolor}}; caption-side:left; text-align: left;"|{{img|ico_{{#var:frmico}}.gif}}{{#ifeq:{{#var:subpage}}|0|[[{{#var:frmclass}}:震荡打击|震荡打击]]|[[震荡打击|{{#explode: 震荡打击|/|-1}}]] }}<div class="tabModifyLink">{{#ifeq: 0|1|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:震荡打击}}|action=edit}} 修改]]|{{groupshow|sysop|[[{{fullurl:{{#ifeq: {{#var: subpage}}|0|{{ucfirst:{{#var:frmclass}}}}:|}}{{ucfirst:震荡打击}}|action=edit}} 修改]]}}}}</div> | ||
+ | |- | ||
+ | {{#ifeq: {{#var:subpage}}|1|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:震荡打击}}|{{#var:addsubpage}}|}}|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:震荡打击}}|{{#var:addsubpage}}|}}}} | ||
+ | |- | ||
+ | {{kl|基本| | ||
+ | :'''[[{{#var:frmclass}}_type|类型]]''': {{#replaceset:主动 控制 技巧|/(\S+)/i=[[\1]]|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:震荡打击}}|{{#replaceset:主动 控制 技巧|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: {{#var:subpage}}|0|{{#ifeq: {{FULLPAGENAME}}|{{ucfirst:{{#var:frmclass}}}}:{{ucfirst:震荡打击}}|{{#replaceset:|/(\S+)/i=[[category:\1]]|}}|}}|}}{{#ifeq: ||| | ||
+ | }} | ||
+ | }} | ||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 时机 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
*你必须使用[[打击]]武器或[[盾牌]] | *你必须使用[[打击]]武器或[[盾牌]] | ||
*1次[[近战攻击]]+1个[[应变阶段]] | *1次[[近战攻击]]+1个[[应变阶段]] | ||
+ | |||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 效果 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
+ | *如果此次攻击造成了[[物质]][[伤害]], 目标将获得[[buff:震荡|{{#ifeq: ||震荡|}}]]状态. 这个效果对<span class="callCard">[[Feature:虚体|{{#ifeq: ||虚体|}}]]</span>生物无效. | ||
+ | {{#ifeq:{{{call|1}}}|1|{{subst::buff:震荡}}|}} | ||
+ | |- | ||
+ | |width=32px valign=top style="font-weight: bold; border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | 获得 | ||
+ | |style="border: 1px gray; border-style: dotted none none none;" valign="middle"| | ||
+ | |||
+ | *{{#switch: | ||
+ | | = 不能通过反复学习的方式来提升[[能力等级]]. | ||
+ | |1 = 不能通过反复学习的方式来提升[[能力等级]]. | ||
+ | |0 = 你可以反复学习此能力, 它没有[[能力等级]]上限. | ||
+ | |#default = 最高[[能力等级]]可升至级. | ||
+ | }} | ||
+ | *你的<span class="callCard">[[ability:{{#explode:军事训练(打击)|:|0}}|{{#ifeq: ||{{#explode:军事训练(打击)|:|0}}|}}]]{{#ifeq: {{#explode:军事训练(打击)|:|1}}|||({{#explode:军事训练(打击)|:|1}})}}</span>或<span class="callCard">[[ability:{{#explode:军事训练(盾牌)|:|0}}|{{#ifeq: ||{{#explode:军事训练(盾牌)|:|0}}|}}]]{{#ifeq: {{#explode:军事训练(盾牌)|:|1}}|||({{#explode:军事训练(盾牌)|:|1}})}}</span>必须达到2级, 并花费6点[[经验点数]]才能掌握本能力. | ||
+ | <noinclude>{{frm | ||
+ | |name=军事训练(打击) | ||
+ | |class=passive_ability | ||
+ | |type= 被动 增益 技巧 | ||
+ | |1= | ||
+ | {{row|时机| | ||
+ | *{{passive_ability}} | ||
+ | }} | ||
+ | {{row|效果| | ||
+ | *使用[[打击武器]]进行[[近战攻击]]时, 你将获得等于[[能力等级]]数量的[[攻击检定]][[优势]].}} | ||
+ | {{row|获得| | ||
+ | *{{level_ability|3}} | ||
+ | *{{xpcost_ability|2|1}} | ||
+ | *本能力是{{a|破击}}, {{a|送你一程}}, {{a|震荡打击}}和{{a|顺势打击}}的前置能力.}} | ||
+ | {{row|其他| | ||
+ | *如果你所使用的武器同时归属于多个武器类型, 你只能在{{a|军事训练(刀剑)}}, {{a|军事训练(缠斗)}}, {{a|军事训练(长柄)}}, {{a|军事训练(挥甩)}}和本能力中选择1项产生作用. | ||
+ | }} | ||
+ | }}{{frm | ||
+ | |name=军事训练(盾牌) | ||
+ | |class=passive_ability | ||
+ | |type= 被动 增益 技巧 | ||
+ | |1= | ||
+ | {{row|时机| | ||
+ | *{{passive_ability}} | ||
}} | }} | ||
{{row|效果| | {{row|效果| | ||
− | * | + | *使用[[盾牌]]进行[[近战攻击]]时, 你将获得等于[[能力等级]]数量的[[攻击检定]][[优势]]. |
− | + | *在使用[[盾牌]]施展{{a|格挡}}能力时, 你将获得1个[[优势]]. | |
+ | }} | ||
{{row|获得| | {{row|获得| | ||
− | *{{level_ability|}} | + | *{{level_ability|3}} |
− | * | + | *{{xpcost_ability|2|1}} |
− | + | *本能力是{{a|盾击}}, {{a|震荡打击}}, {{a|顺势打击}}的前置能力. | |
− | + | ||
}} | }} | ||
+ | }}</noinclude> | ||
+ | |- | ||
+ | | colspan=2 style="text-align: right; background: #f2f2f2; color: #666; border: 1px gray; border-style: dotted none none none;"|<i>"请赐予我力量, 击退身前的敌人, 让正义之锤降临人间, 惩罚罪恶和不洁的异端."</i> | ||
+ | |} |
在2018年2月7日 (三) 08:22所做的修订版本
震荡打击 | |||||||||||||||||||||||
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时机 |
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效果 |
{{subst::buff:震荡}} | ||||||||||||||||||||||
获得 |
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"请赐予我力量, 击退身前的敌人, 让正义之锤降临人间, 惩罚罪恶和不洁的异端." |